mibi88
|
a857091f74
|
Merge branch 'master' into master
|
2023-07-08 16:58:41 +02:00 |
|
mibi88
|
94b2187ad4
|
Added some comments.
|
2023-07-08 16:57:04 +02:00 |
|
mibi88
|
8d316d0d0d
|
Collisions are working :D! I only need to add a framerate limit and add some comments, then everything will be good to merge!
|
2023-07-08 16:40:25 +02:00 |
|
mibi88
|
908b971317
|
Restructured a lot of things. Collisions are not working properly but I'll fix that
|
2023-07-08 15:55:06 +02:00 |
|
Shadow15510
|
47190712d5
|
Fix the right border of the window
|
2023-07-08 13:58:35 +02:00 |
|
SlyVTT
|
60c26b8c22
|
merged Shadow's PR - Brand New B&W Tileset
|
2023-07-08 13:16:49 +02:00 |
|
Sylvain PILLOT
|
1bfaf75a78
|
Merge pull request '1-bit tileset' (#10) from Shadow/Collab_RPG:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/10
|
2023-07-08 12:57:23 +02:00 |
|
Shadow15510
|
b7b602125b
|
Finishing a first proposal of W&B tileset
|
2023-07-08 11:40:54 +02:00 |
|
Shadow15510
|
70d6dd62b4
|
Progress of the W&B tileset
|
2023-07-08 11:14:45 +02:00 |
|
SlyVTT
|
c87580130d
|
added speed parameter for player
|
2023-07-07 19:26:14 +02:00 |
|
SlyVTT
|
ac9f17bd75
|
corrected Tileset for CG taht was upscaled with interpolation and was provoking glitches
|
2023-07-07 18:32:08 +02:00 |
|
SlyVTT
|
f0417bee16
|
merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50
|
2023-07-07 18:22:39 +02:00 |
|
Sylvain PILLOT
|
78d45a1e78
|
Merge pull request 'Better map displaying :)' (#7) from mibi88/Collab_RPG-map-displaying:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/7
This is now merged into master.
Thanks Mb88
|
2023-07-07 17:04:41 +02:00 |
|
mibi88
|
d3f1e55422
|
The map displaying is now SUPER fast
|
2023-07-07 14:50:30 +02:00 |
|
Shadow15510
|
2df10f8d62
|
Begenning of the W&B tileset redesign
|
2023-07-07 14:33:51 +02:00 |
|
mibi88
|
9818d835be
|
Restructured some stuff, now the map is scrolling :), but some optimizations are needed!
|
2023-07-07 14:20:13 +02:00 |
|
SlyVTT
|
e6867a37ac
|
Placeholder for GameLogic() loop + some comments in the code
|
2023-07-06 22:49:29 +02:00 |
|
SlyVTT
|
25bc00e311
|
added key input + support for USB screenshots/record
|
2023-07-06 22:02:37 +02:00 |
|
SlyVTT
|
5195cdba49
|
added B&W vs Grayscale switch
|
2023-07-06 21:16:07 +02:00 |
|
SlyVTT
|
87ad8b697d
|
Improvement of the map by using white tile where nothing is drawn
|
2023-07-05 23:39:35 +02:00 |
|
SlyVTT
|
5d868c6089
|
Very first commit to prepare the template of the project - Tileset Ok + Importation Map + Basic Rendering of map in grayscale
|
2023-07-05 23:22:15 +02:00 |
|