Sylvain PILLOT
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1bfaf75a78
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Merge pull request '1-bit tileset' (#10) from Shadow/Collab_RPG:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/10
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2023-07-08 12:57:23 +02:00 |
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Shadow15510
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b7b602125b
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Finishing a first proposal of W&B tileset
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2023-07-08 11:40:54 +02:00 |
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Shadow15510
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70d6dd62b4
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Progress of the W&B tileset
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2023-07-08 11:14:45 +02:00 |
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SlyVTT
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c87580130d
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added speed parameter for player
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2023-07-07 19:26:14 +02:00 |
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SlyVTT
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ac9f17bd75
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corrected Tileset for CG taht was upscaled with interpolation and was provoking glitches
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2023-07-07 18:32:08 +02:00 |
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SlyVTT
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f0417bee16
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merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50
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2023-07-07 18:22:39 +02:00 |
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Sylvain PILLOT
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78d45a1e78
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Merge pull request 'Better map displaying :)' (#7) from mibi88/Collab_RPG-map-displaying:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/7
This is now merged into master.
Thanks Mb88
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2023-07-07 17:04:41 +02:00 |
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mibi88
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d3f1e55422
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The map displaying is now SUPER fast
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2023-07-07 14:50:30 +02:00 |
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Shadow15510
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2df10f8d62
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Begenning of the W&B tileset redesign
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2023-07-07 14:33:51 +02:00 |
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mibi88
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9818d835be
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Restructured some stuff, now the map is scrolling :), but some optimizations are needed!
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2023-07-07 14:20:13 +02:00 |
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SlyVTT
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e6867a37ac
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Placeholder for GameLogic() loop + some comments in the code
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2023-07-06 22:49:29 +02:00 |
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SlyVTT
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25bc00e311
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added key input + support for USB screenshots/record
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2023-07-06 22:02:37 +02:00 |
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SlyVTT
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5195cdba49
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added B&W vs Grayscale switch
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2023-07-06 21:16:07 +02:00 |
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SlyVTT
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87ad8b697d
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Improvement of the map by using white tile where nothing is drawn
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2023-07-05 23:39:35 +02:00 |
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SlyVTT
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5d868c6089
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Very first commit to prepare the template of the project - Tileset Ok + Importation Map + Basic Rendering of map in grayscale
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2023-07-05 23:22:15 +02:00 |
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