Collab_RPG/src/animation.h

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2024-08-01 16:47:53 +02:00
#ifndef ANIMATION_H
#define ANIMATION_H
#include "config.h"
typedef struct {
unsigned char frame;
bopti_image_t *image;
unsigned char len;
unsigned short frame_ms;
int current_ms;
unsigned short width;
unsigned short height;
unsigned short wrap_dest;
} Animation;
/* TODO: Doc! */
void animation_new(Animation *animation, bopti_image_t *image,
unsigned char len, unsigned short frame_ms);
/* TODO: Doc! */
void animation_draw(Animation *animation, int x, int y);
/* TODO: Doc! */
void animation_update(Animation *animation, unsigned short frame_ms);
#endif