Collab_RPG/src/player.h

27 lines
302 B
C
Raw Normal View History

#ifndef PLAYER_H
#define PLAYER_H
#include <stdint.h>
/* Struct that define player parameters */
struct Player
{
uint16_t x, y;
uint16_t life;
};
void PlayerLeft( void );
void PlayerRight( void );
void PlayerUp( void );
void PlayerDown( void );
void PlayerAction( void );
#endif