Running clang-format

This commit is contained in:
mibi88 2024-07-31 17:27:23 +02:00
parent 3dbf00f53d
commit 5d4a862620

View file

@ -32,20 +32,20 @@ extern bopti_image_t player_face_img;
extern Map *worldRPG[]; extern Map *worldRPG[];
/* Game data (defined in "game.h")*/ /* Game data (defined in "game.h")*/
Game game = {NULL, Game game = {
{12 * PXSIZE, 36 * PXSIZE, 0, 0, 100, NULL,
SPEED, false, 0, false, false, true}, {12 * PXSIZE, 36 * PXSIZE, 0, 0, 100, SPEED, false, 0, false, false, true},
{{}, {}, 0}, {{}, {}, 0},
false, false,
false, false,
false, false,
0, 0,
/* debug variables*/ /* debug variables*/
false, false,
false, false,
false, false,
100}; 100};
/* screen capture management code. TODO: Clean this up! */ /* screen capture management code. TODO: Clean this up! */