Running clang-format

This commit is contained in:
mibi88 2024-07-31 17:27:23 +02:00
parent 3dbf00f53d
commit 5d4a862620

View file

@ -32,20 +32,20 @@ extern bopti_image_t player_face_img;
extern Map *worldRPG[];
/* Game data (defined in "game.h")*/
Game game = {NULL,
{12 * PXSIZE, 36 * PXSIZE, 0, 0, 100,
SPEED, false, 0, false, false, true},
{{}, {}, 0},
false,
false,
false,
0,
Game game = {
NULL,
{12 * PXSIZE, 36 * PXSIZE, 0, 0, 100, SPEED, false, 0, false, false, true},
{{}, {}, 0},
false,
false,
false,
0,
/* debug variables*/
false,
false,
false,
100};
/* debug variables*/
false,
false,
false,
100};
/* screen capture management code. TODO: Clean this up! */