mirror of
https://git.planet-casio.com/Slyvtt/Collab_RPG.git
synced 2024-12-29 13:03:43 +01:00
Merge pull request 'Gestion des événements.' (#41) from events into master
Reviewed-on: https://git.planet-casio.com/Slyvtt/Collab_RPG/pulls/41
This commit is contained in:
commit
841d9621a0
7 changed files with 175 additions and 10 deletions
|
@ -26,6 +26,7 @@ set(SOURCES
|
|||
src/game.c
|
||||
src/dialogs.c
|
||||
src/npc.c
|
||||
src/events.c
|
||||
# ...
|
||||
)
|
||||
# Shared assets, fx-9860G-only assets and fx-CG-50-only assets
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "config.h"
|
||||
#include "game.h"
|
||||
#include "npc.h"
|
||||
#include "events.h"
|
||||
|
||||
|
||||
#define BOX_HEIGHT (F_HEIGHT/PXSIZE+8)
|
||||
|
@ -55,6 +56,7 @@ int showtext_opt(Game *game, bopti_image_t *face, char *text,
|
|||
void for_each_screen(Game *game, unsigned int i),
|
||||
int line_duration, bool update_screen, unsigned int start_i,
|
||||
bool wait_continue) {
|
||||
text = events_parse_string(&game->handler, text);
|
||||
dfont(&FONT_USED);
|
||||
unsigned int i, n, y = PXSIZE, l = 0;
|
||||
int line_max_chars, return_int = 0;
|
||||
|
|
123
src/events.c
Normal file
123
src/events.c
Normal file
|
@ -0,0 +1,123 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "events.h"
|
||||
|
||||
void events_init_handler(EventHandler *handler) {
|
||||
handler->vars = 0;
|
||||
}
|
||||
|
||||
int events_bind_variable(EventHandler *handler, int *var, char *name) {
|
||||
if(handler->vars < MAX_VARIABLES){
|
||||
handler->variables[handler->vars] = var;
|
||||
handler->var_names[handler->vars++] = name;
|
||||
}else{
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
char op_chars[OP_AMOUNT+1] = " =+-/*%";
|
||||
|
||||
int _op_null(int a, int b) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int _op_set(int a, int b) {
|
||||
return b;
|
||||
}
|
||||
|
||||
int _op_add(int a, int b) {
|
||||
return a+b;
|
||||
}
|
||||
|
||||
int _op_sub(int a, int b) {
|
||||
return a-b;
|
||||
}
|
||||
|
||||
int _op_div(int a, int b) {
|
||||
if(b == 0) return 0;
|
||||
return a/b;
|
||||
}
|
||||
|
||||
int _op_mul(int a, int b) {
|
||||
return a*b;
|
||||
}
|
||||
|
||||
int _op_mod(int a, int b) {
|
||||
if(b == 0) return 0;
|
||||
return a%b;
|
||||
}
|
||||
|
||||
int (*_operations[OP_AMOUNT])(int, int) = {
|
||||
_op_null,
|
||||
_op_set,
|
||||
_op_add,
|
||||
_op_sub,
|
||||
_op_div,
|
||||
_op_mul,
|
||||
_op_mod
|
||||
};
|
||||
|
||||
#define MIN(a, b) a < b ? a : b
|
||||
|
||||
char _message_buffer[MESSAGE_BUFFER_SZ];
|
||||
char *events_parse_string(EventHandler *handler, char *message) {
|
||||
size_t message_pos = 0;
|
||||
char in_token = 0;
|
||||
char var_name[TOKEN_MAX_SZ];
|
||||
size_t name_pos = 0;
|
||||
Operation var_op = OP_NULL;
|
||||
char num[TOKEN_MAX_SZ];
|
||||
size_t num_pos = 0;
|
||||
Token tok_type = T_NULL;
|
||||
char c;
|
||||
size_t i, n;
|
||||
int *var;
|
||||
for(i=0;i<strlen(message);i++){
|
||||
c = message[i];
|
||||
if(c == '`'){
|
||||
in_token = !in_token;
|
||||
if(!in_token){
|
||||
if(tok_type == T_VAR_EDIT){
|
||||
/* Do the calculation */
|
||||
var_name[MIN(name_pos, TOKEN_MAX_SZ)] = '\0';
|
||||
num[MIN(num_pos, TOKEN_MAX_SZ)] = '\0';
|
||||
for(n=0;n<handler->vars;n++){
|
||||
if(!strcmp(var_name, handler->var_names[n])){
|
||||
var = handler->variables[n];
|
||||
if(var_op){
|
||||
*var = _operations[var_op](*var, atoi(num));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Reset everything */
|
||||
tok_type = T_NULL;
|
||||
name_pos = 0;
|
||||
var_op = OP_NULL;
|
||||
num_pos = 0;
|
||||
}
|
||||
}else if(!in_token){
|
||||
if(message_pos < TOKEN_MAX_SZ) _message_buffer[message_pos++] = c;
|
||||
}
|
||||
if(in_token && c != ' '){
|
||||
if(tok_type == T_VAR_EDIT){
|
||||
if(var_op != OP_NULL){
|
||||
if(num_pos < TOKEN_MAX_SZ) num[num_pos++] = c;
|
||||
}
|
||||
if(strchr(op_chars, c)){
|
||||
var_op = (Operation)(strchr(op_chars, c)-op_chars);
|
||||
}
|
||||
if(var_op == OP_NULL){
|
||||
if(name_pos < TOKEN_MAX_SZ) var_name[name_pos++] = c;
|
||||
}
|
||||
}
|
||||
if(c == '$'){
|
||||
tok_type = T_VAR_EDIT;
|
||||
}
|
||||
}
|
||||
}
|
||||
_message_buffer[MIN(message_pos, MESSAGE_BUFFER_SZ)] = '\0';
|
||||
return _message_buffer;
|
||||
}
|
35
src/events.h
Normal file
35
src/events.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
#ifndef EVENTS_H
|
||||
#define EVENTS_H
|
||||
|
||||
#define MAX_VARIABLES 32
|
||||
#define MESSAGE_BUFFER_SZ 1024
|
||||
#define TOKEN_MAX_SZ 1024
|
||||
|
||||
typedef struct {
|
||||
int *variables[MAX_VARIABLES];
|
||||
char *var_names[MAX_VARIABLES];
|
||||
unsigned int vars;
|
||||
} EventHandler;
|
||||
|
||||
typedef enum {
|
||||
T_NULL,
|
||||
T_VAR_EDIT,
|
||||
T_AMOUNT
|
||||
} Token;
|
||||
|
||||
typedef enum {
|
||||
OP_NULL,
|
||||
OP_SET,
|
||||
OP_ADD,
|
||||
OP_SUB,
|
||||
OP_DIV,
|
||||
OP_MUL,
|
||||
OP_MOD,
|
||||
OP_AMOUNT
|
||||
} Operation;
|
||||
|
||||
void events_init_handler(EventHandler *handler);
|
||||
int events_bind_variable(EventHandler *handler, int *var, char *name);
|
||||
char *events_parse_string(EventHandler *handler, char *message);
|
||||
|
||||
#endif
|
|
@ -98,6 +98,8 @@ void draw(Game *game) {
|
|||
player_draw(game);
|
||||
render_map_by_layer(game, FOREGROUND);
|
||||
render_indicator( game );
|
||||
dprint(8, 8, C_BLACK, "Lifes: %d", game->player.life);
|
||||
dprint(8, 16, C_BLACK, "Mana: %d", game->mana);
|
||||
}
|
||||
|
||||
/* Key management */
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
#include <gint/display.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "events.h"
|
||||
|
||||
|
||||
|
||||
/* The direction where the player is going to. */
|
||||
|
@ -130,7 +132,8 @@ typedef struct {
|
|||
* the world. */
|
||||
typedef struct {
|
||||
Map *map_level; /* The level that the player is currently playing */
|
||||
Player player; /* The player data (see player.h). */
|
||||
Player player; /* The player data. */
|
||||
EventHandler handler; /* The event handler (see events.h). */
|
||||
/* Some global variables */
|
||||
/* Set to true when asked for exit */
|
||||
bool exittoOS;
|
||||
|
@ -145,6 +148,8 @@ typedef struct {
|
|||
bool debug_map;
|
||||
bool debug_player;
|
||||
bool debug_extra;
|
||||
|
||||
int mana; /* Only for testing events TODO: Remove this! */
|
||||
} Game;
|
||||
|
||||
/* (Mibi88) TODO: Describe what this function is doing. */
|
||||
|
|
15
src/main.c
15
src/main.c
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include "config.h"
|
||||
#include "npc.h"
|
||||
#include "events.h"
|
||||
|
||||
#if USB_FEATURE
|
||||
#include <gint/usb-ff-bulk.h>
|
||||
|
@ -36,10 +37,11 @@ extern Map *worldRPG[];
|
|||
Game game = {
|
||||
NULL,
|
||||
{12*PXSIZE, 36*PXSIZE, 0, 0, 12*PXSIZE, 36*PXSIZE, 100, SPEED, false, 0, false, false},
|
||||
{{}, {}, 0},
|
||||
false, false, false, 0
|
||||
|
||||
/* debug variables*/
|
||||
, false, false, false
|
||||
, false, false, false, 100
|
||||
};
|
||||
|
||||
/* screen capture management code */
|
||||
|
@ -100,6 +102,9 @@ int main(void) {
|
|||
timer_start(timer);
|
||||
|
||||
game.map_level = worldRPG[0];
|
||||
events_init_handler(&game.handler);
|
||||
events_bind_variable(&game.handler, (int*)&game.player.life, "life");
|
||||
events_bind_variable(&game.handler, &game.mana, "mana");
|
||||
|
||||
reload_npc(&game);
|
||||
|
||||
|
@ -115,14 +120,6 @@ int main(void) {
|
|||
dgray(DGRAY_ON);
|
||||
#endif
|
||||
|
||||
/*
|
||||
showtext_dialog(&game, &player_face_img, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed non risus. Suspendisse lectus tortor, dignissim sit amet.", true, true);
|
||||
int in = showtext_dialog_ask(&game, &player_face_img, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed non risus. Suspendisse lectus tortor, dignissim sit amet.", true, false, "Lorem\0Ipsum\0Dolor", 3, 0);
|
||||
if(in==2) showtext_dialog(&game, &player_face_img, "You choosed Dolor", false, true);
|
||||
else if(in==1) showtext_dialog(&game, &player_face_img, "You choosed Ipsum", false, true);
|
||||
else showtext_dialog(&game, &player_face_img, "You choosed Lorem", false, true);
|
||||
*/
|
||||
|
||||
do{
|
||||
/* clear screen */
|
||||
dclear(C_WHITE);
|
||||
|
|
Loading…
Reference in a new issue