fix buggy access to converted map

This commit is contained in:
Lephenixnoir 2023-08-10 18:33:17 +02:00
parent 16a198bc64
commit fe2492b7de
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@ -94,7 +94,7 @@ int main(void) {
}
timer_start(timer);
game.map_level = &worldRPG[0];
game.map_level = worldRPG[0];
#if USB_FEATURE