mibi88
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2202ec6d38
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Merge dev into new_converter
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2024-07-30 18:19:49 +02:00 |
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attilavs2
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522f6d25a8
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Remove silly goofy string breaking everything
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2024-07-28 23:08:56 +02:00 |
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mibi88
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2547f82238
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Bug fixes
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2024-07-25 13:20:56 +02:00 |
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mibi88
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f6d142c920
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Started refactoring.
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2024-07-24 21:43:21 +02:00 |
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mibi88
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c755be82dd
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Remove useless warnings.
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2024-07-24 19:00:30 +02:00 |
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mibi88
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83200852d9
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Bug fix!
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2024-07-24 18:56:53 +02:00 |
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Sylvain PILLOT
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6b333303ec
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Added FXG3A build targets with dully corrected code [dev]
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2024-03-27 10:44:15 +01:00 |
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SlyVTT
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fd182b5f3c
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Some minor tuning on dialogs sequence + remove/adjust DEBUGMODE infos
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2023-08-22 10:48:01 +02:00 |
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SlyVTT
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1bf630dfcb
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refactor structures to pack everything in typedef struct Game
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2023-08-11 08:04:17 +02:00 |
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SlyVTT
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7d04e62848
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corrected maps + start implementing world with multiple maps
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2023-08-03 21:55:51 +02:00 |
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mibi88
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f71121a79e
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Added interactive dialogs, but they are not working properly yet.
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2023-07-15 19:26:32 +02:00 |
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SlyVTT
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d3c6e319d9
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correction of a minor position issue in Dialogs on CG + better definition and use of GRAYMODEOK
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2023-07-14 15:28:00 +02:00 |
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SlyVTT
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04f0a75472
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added transparency to all mode + working dialogs on all plateforms and for all colorsets (thanks Lephe)
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2023-07-13 22:23:31 +02:00 |
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mibi88
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23dde6593c
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Improved collisions and CG port. Still need to make the collisions less sticky.
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2023-07-08 20:07:34 +02:00 |
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