Commit graph

18 commits

Author SHA1 Message Date
mibi88
d555c5be6f Started inventory rendering. 2024-08-01 23:09:04 +02:00
mibi88
ad902217ea Merge branch 'dev' of git.planet-casio.com:Slyvtt/Collab_RPG into dev 2024-08-01 19:08:51 +02:00
mibi88
cce7209221 Starting to add the inventory. 2024-08-01 19:08:47 +02:00
attilavs2
a8ff55c1cf npc : Fix NPC_STACK_SIZE qui était trop gros pour fx 2024-08-01 18:34:36 +02:00
mibi88
0e46c490ae Restore everything... 2024-07-31 20:10:45 +02:00
mibi88
dafe7032f3 Using clang-format 2024-07-29 11:36:11 +02:00
mibi88
2547f82238 Bug fixes 2024-07-25 13:20:56 +02:00
mibi88
f6d142c920 Started refactoring. 2024-07-24 21:43:21 +02:00
mibi88
c755be82dd Remove useless warnings. 2024-07-24 19:00:30 +02:00
mibi88
83200852d9 Bug fix! 2024-07-24 18:56:53 +02:00
Sylvain PILLOT
6b333303ec Added FXG3A build targets with dully corrected code [dev] 2024-03-27 10:44:15 +01:00
SlyVTT
fd182b5f3c Some minor tuning on dialogs sequence + remove/adjust DEBUGMODE infos 2023-08-22 10:48:01 +02:00
SlyVTT
1bf630dfcb refactor structures to pack everything in typedef struct Game 2023-08-11 08:04:17 +02:00
SlyVTT
7d04e62848 corrected maps + start implementing world with multiple maps 2023-08-03 21:55:51 +02:00
mibi88
f71121a79e Added interactive dialogs, but they are not working properly yet. 2023-07-15 19:26:32 +02:00
SlyVTT
d3c6e319d9 correction of a minor position issue in Dialogs on CG + better definition and use of GRAYMODEOK 2023-07-14 15:28:00 +02:00
SlyVTT
04f0a75472 added transparency to all mode + working dialogs on all plateforms and for all colorsets (thanks Lephe) 2023-07-13 22:23:31 +02:00
mibi88
23dde6593c Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00