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8783e0e796
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Tileset couleur
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2023-07-09 10:30:27 +02:00 |
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SlyVTT
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8258bc7bb8
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corrected tile issue with full map
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2023-07-08 22:48:46 +02:00 |
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mibi88
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23dde6593c
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Improved collisions and CG port. Still need to make the collisions less sticky.
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2023-07-08 20:07:34 +02:00 |
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mibi88
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3fdc9fffe6
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Merge branch 'master' into master
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2023-07-08 18:43:47 +02:00 |
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mibi88
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cb452383ad
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Fixed a little filename error
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2023-07-08 18:02:05 +02:00 |
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mibi88
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c90a80d5c9
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Merge branch 'master' into master
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2023-07-08 17:46:18 +02:00 |
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mibi88
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a16679bcd6
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Fixed a bad file name
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2023-07-08 17:45:35 +02:00 |
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mibi88
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a857091f74
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Merge branch 'master' into master
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2023-07-08 16:58:41 +02:00 |
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mibi88
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908b971317
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Restructured a lot of things. Collisions are not working properly but I'll fix that
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2023-07-08 15:55:06 +02:00 |
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SlyVTT
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60c26b8c22
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merged Shadow's PR - Brand New B&W Tileset
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2023-07-08 13:16:49 +02:00 |
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SlyVTT
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f0417bee16
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merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50
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2023-07-07 18:22:39 +02:00 |
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mibi88
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9818d835be
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Restructured some stuff, now the map is scrolling :), but some optimizations are needed!
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2023-07-07 14:20:13 +02:00 |
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SlyVTT
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25bc00e311
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added key input + support for USB screenshots/record
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2023-07-06 22:02:37 +02:00 |
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SlyVTT
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5195cdba49
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added B&W vs Grayscale switch
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2023-07-06 21:16:07 +02:00 |
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SlyVTT
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5d868c6089
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Very first commit to prepare the template of the project - Tileset Ok + Importation Map + Basic Rendering of map in grayscale
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2023-07-05 23:22:15 +02:00 |
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