Commit graph

12 commits

Author SHA1 Message Date
mibi88
86430b853a Collisions are now completely working, just need to fill the array of all tiles where the player can't go through. 2023-07-09 15:45:46 +02:00
mibi88
6afde39af8 \o/ The collisions are working PERFECTLY now except on the borders of the map! \o/ 2023-07-09 13:37:49 +02:00
mibi88
909e0760c5 Collisions are not sticky anymore and the player can't go trough the blocks but he is shaking when you collide with a wall and is not stopped by the borders of the map. 2023-07-09 13:22:20 +02:00
mibi88
23dde6593c Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00
mibi88
94b2187ad4 Added some comments. 2023-07-08 16:57:04 +02:00
mibi88
8d316d0d0d Collisions are working :D! I only need to add a framerate limit and add some comments, then everything will be good to merge! 2023-07-08 16:40:25 +02:00
mibi88
908b971317 Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
SlyVTT
c87580130d added speed parameter for player 2023-07-07 19:26:14 +02:00
SlyVTT
f0417bee16 merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
mibi88
d3f1e55422 The map displaying is now SUPER fast 2023-07-07 14:50:30 +02:00
mibi88
9818d835be Restructured some stuff, now the map is scrolling :), but some optimizations are needed! 2023-07-07 14:20:13 +02:00
SlyVTT
25bc00e311 added key input + support for USB screenshots/record 2023-07-06 22:02:37 +02:00