Commit graph

14 commits

Author SHA1 Message Date
mibi88
0e46c490ae Restore everything... 2024-07-31 20:10:45 +02:00
mibi88
3f38bf4ac2 Very simple player selection 2024-07-27 17:38:58 +02:00
mibi88
09839a707d Better characters 2024-07-27 16:51:47 +02:00
mibi88
05199df22a Removed auto scaling to allow for more detail in the graphics. 2024-07-27 13:55:08 +02:00
Lephenixnoir
b196419d5c
some art/font improvements + auto scaling 2023-08-19 17:33:00 +02:00
SlyVTT
6040652f92 converted CG images into P8 so save some (few) Kb on ROM 2023-08-18 12:31:03 +02:00
SlyVTT
47b8bfa25a implementing the basis of player action 2023-08-16 19:25:24 +02:00
SlyVTT
df33d2f090 added a new 1bit (N&B) target for CG to test the maps in the emulator 2023-08-15 12:55:06 +02:00
SlyVTT
5f55b46bad added custom font support for both plateform + created a dummy font + corrected dialog text line spacing 2023-07-10 20:55:27 +02:00
mibi88
474aa17573 Collisions are now entirely working, started implementing dialogs (I know currently it is only an animation and a little message that it is not implemented). 2023-07-09 22:02:59 +02:00
mibi88
50d32811a0 Fixed CMakeLists.txt to be able to choose between the color and the 2b tileset on the CG 2023-07-09 12:39:08 +02:00
8783e0e796 Tileset couleur 2023-07-09 10:30:27 +02:00
mibi88
23dde6593c Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00
SlyVTT
f0417bee16 merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00