mibi88
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cce7209221
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Starting to add the inventory.
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2024-08-01 19:08:47 +02:00 |
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mibi88
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755ed1a1a8
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Merge branch 'dev' of git.planet-casio.com:Slyvtt/Collab_RPG into dev
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2024-08-01 17:57:35 +02:00 |
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mibi88
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6f16556fb4
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Cleanup + bug fix + assets for fx
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2024-08-01 17:57:15 +02:00 |
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attilavs2
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5cc9216155
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Fix warnings and clang-format
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2024-08-01 17:48:10 +02:00 |
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attilavs2
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322610d723
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Merge branch 'dev' of git.planet-casio.com:Slyvtt/Collab_RPG into dev
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2024-08-01 17:40:00 +02:00 |
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attilavs2
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a86462fdb2
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npc : Functional npc_stack
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2024-08-01 17:37:42 +02:00 |
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mibi88
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6c5641e5e9
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Added NPC animation.
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2024-08-01 17:37:20 +02:00 |
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mibi88
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a8294d3542
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Add animation support
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2024-08-01 16:47:53 +02:00 |
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attilavs2
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9fc15af523
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Fix merge issues
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2024-08-01 15:21:54 +02:00 |
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mibi88
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1177626b3c
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Indoor maps
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2024-08-01 13:04:20 +02:00 |
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mibi88
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a3d0ca40c1
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Added portal support
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2024-07-31 22:21:34 +02:00 |
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mibi88
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48f1f44b5b
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Converting portals. Not tested yet.
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2024-07-31 21:57:37 +02:00 |
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mibi88
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0e46c490ae
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Restore everything...
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2024-07-31 20:10:45 +02:00 |
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mibi88
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2ca939430d
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Better .clang-format (maybe I added some useless things: I don't know what the LLVM style sets the settings to)
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2024-07-29 21:04:23 +02:00 |
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mibi88
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dafe7032f3
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Using clang-format
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2024-07-29 11:36:11 +02:00 |
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mibi88
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3f38bf4ac2
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Very simple player selection
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2024-07-27 17:38:58 +02:00 |
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mibi88
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1daba61188
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NPC face property
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2024-07-26 17:01:51 +02:00 |
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mibi88
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25ea360713
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Refactoring
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2024-07-25 13:07:19 +02:00 |
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mibi88
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f6d142c920
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Started refactoring.
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2024-07-24 21:43:21 +02:00 |
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mibi88
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7a34fefad5
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Started adding support for events.
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2024-07-20 16:53:13 +02:00 |
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SlyVTT
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53663f61ec
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added NPCs movement along paths + adjusted interraction system to work with moving positions
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2023-08-26 17:13:05 +02:00 |
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SlyVTT
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d81616ad38
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separated dialogs into 1 file per map with link in tmx + created dialog sequence/kinkage system + adjusted all maps data accordingly
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2023-08-22 10:39:37 +02:00 |
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SlyVTT
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4a81853505
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Ok, bugs are fixed - need now to implement dialog sequence and automatic story mode
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2023-08-21 22:53:33 +02:00 |
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SlyVTT
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35e173f838
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first attempt of external dialogs with level0.tmx only - currently buggy - not compiling
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2023-08-21 21:35:49 +02:00 |
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SlyVTT
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196cbb97ae
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tuned a bit dialogs (validate with SHIFT) + start working on NPCs path
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2023-08-19 11:16:51 +02:00 |
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SlyVTT
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f56b6432f2
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interaction with items of the map (NPC, INFO, SIGNS, ...)
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2023-08-18 20:56:44 +02:00 |
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SlyVTT
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9d8464e0d5
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added items on all maps - one bug to be corrected with coodinates
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2023-08-16 23:12:16 +02:00 |
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SlyVTT
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47b8bfa25a
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implementing the basis of player action
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2023-08-16 19:25:24 +02:00 |
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SlyVTT
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c5975889bc
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Added importation of ExtraData from ObjectLayer in Tiled TMX files
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2023-08-16 17:34:45 +02:00 |
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SlyVTT
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6075e47ba8
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try to import Extra Data from world and maps
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2023-08-15 16:50:51 +02:00 |
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SlyVTT
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272d60b0aa
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preparing stuff for map change when reaching borders during gameplay
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2023-08-14 18:40:36 +02:00 |
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SlyVTT
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1bf630dfcb
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refactor structures to pack everything in typedef struct Game
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2023-08-11 08:04:17 +02:00 |
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SlyVTT
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16a198bc64
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try to find the source of the bug (need to get map data correctly filled) in map with converter.py
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2023-08-10 16:22:31 +02:00 |
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mibi88
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23dde6593c
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Improved collisions and CG port. Still need to make the collisions less sticky.
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2023-07-08 20:07:34 +02:00 |
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mibi88
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908b971317
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Restructured a lot of things. Collisions are not working properly but I'll fix that
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2023-07-08 15:55:06 +02:00 |
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