Collab_RPG/assets-fx
2023-08-17 10:49:06 +02:00
..
levels added a new 1bit (N&B) target for CG to test the maps in the emulator 2023-08-15 12:55:06 +02:00
demo_player.png Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00
demo_PNJ.png added a new 1bit (N&B) target for CG to test the maps in the emulator 2023-08-15 12:55:06 +02:00
font.png Everything is working now. 2023-07-19 20:06:28 +02:00
fxconv-metadata.txt implementing the basis of player action 2023-08-16 19:25:24 +02:00
icon.png Very first commit to prepare the template of the project - Tileset Ok + Importation Map + Basic Rendering of map in grayscale 2023-07-05 23:22:15 +02:00
icon1.png added B&W vs Grayscale switch 2023-07-06 21:16:07 +02:00
icon2.png added B&W vs Grayscale switch 2023-07-06 21:16:07 +02:00
INFO_Icon.png implementing the basis of player action 2023-08-16 19:25:24 +02:00
NPC_Icon.png implementing the basis of player action 2023-08-16 19:25:24 +02:00
player_face.png Collisions are now entirely working, started implementing dialogs (I know currently it is only an animation and a little message that it is not implemented). 2023-07-09 22:02:59 +02:00
SGN_Icon.png implementing the basis of player action 2023-08-16 19:25:24 +02:00
SignAction.png implementing the basis of player action 2023-08-16 19:25:24 +02:00
SpriteTest2b.png Ajout de mes sprites 2b version fx et cg 2023-08-17 10:49:06 +02:00