Collab_RPG/assets
2024-07-31 14:38:29 +02:00
..
converters.py Got NPCs working again! 2024-07-31 14:38:29 +02:00
fxconv-metadata.txt Adding back dialog support. Not tested yet, because NPCs are not added back yet. 2024-07-30 22:37:04 +02:00
interior1-0.tmx Revert "Revert "Première compilation refactoring ExtraData"" 2024-07-28 12:40:39 +02:00
level0.tmx Added sign support back 2024-07-31 12:54:40 +02:00
level0_dialogs.json Adding back dialog support. Not tested yet, because NPCs are not added back yet. 2024-07-30 22:37:04 +02:00
level1.tmx Added sign support back 2024-07-31 12:54:40 +02:00
level1_dialogs.json Adding back dialog support. Not tested yet, because NPCs are not added back yet. 2024-07-30 22:37:04 +02:00
level2.tmx Added sign support back 2024-07-31 12:54:40 +02:00
level2_dialogs.json Adding back dialog support. Not tested yet, because NPCs are not added back yet. 2024-07-30 22:37:04 +02:00
level3.tmx Added sign support back 2024-07-31 12:54:40 +02:00
level3_dialogs.json Adding back dialog support. Not tested yet, because NPCs are not added back yet. 2024-07-30 22:37:04 +02:00
level4.tmx Added sign support back 2024-07-31 12:54:40 +02:00
level4_dialogs.json Adding back dialog support. Not tested yet, because NPCs are not added back yet. 2024-07-30 22:37:04 +02:00
tiled.py Moved parts of the converter to another file 2024-07-31 12:06:00 +02:00
tileset.png merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
tilesetnpp.tsx merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
Tilesetwalkable.png added a layer Walkable in Tiled level0.tmx, importation in fxconv + dedicated walkable array in Map struct 2023-07-09 20:27:22 +02:00
Walkable.tsx added a layer Walkable in Tiled level0.tmx, importation in fxconv + dedicated walkable array in Map struct 2023-07-09 20:27:22 +02:00
WorldRPG.world Merge dev into new_converter 2024-07-30 18:19:49 +02:00