Collab_RPG/src
attilavs2 c0d0c23ef9 npc_pathfind complété*
*Testé avec un nombre limité de cas
2024-07-23 17:54:22 +02:00
..
config.h Some minor tuning on dialogs sequence + remove/adjust DEBUGMODE infos 2023-08-22 10:48:01 +02:00
dialogs.c Début de pathfinding pour les NPCs 2024-07-21 02:42:50 +02:00
dialogs.h separated dialogs into 1 file per map with link in tmx + created dialog sequence/kinkage system + adjusted all maps data accordingly 2023-08-22 10:39:37 +02:00
events.c Fully working dialogs 2024-07-20 17:44:44 +02:00
events.h Fully working dialogs 2024-07-20 17:44:44 +02:00
game.c Début de pathfinding pour les NPCs 2024-07-21 02:42:50 +02:00
game.h Started adding support for events. 2024-07-20 16:53:13 +02:00
main.c Started adding support for events. 2024-07-20 16:53:13 +02:00
map.c Suppresion de warnings 2023-09-30 15:18:57 +02:00
map.h preparing stuff for map change when reaching borders during gameplay 2023-08-14 18:40:36 +02:00
mapdata.h refactor structures to pack everything in typedef struct Game 2023-08-11 08:04:17 +02:00
memory.c Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
memory.h Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
npc.c npc_pathfind complété* 2024-07-23 17:54:22 +02:00
npc.h Début de pathfinding pour les NPCs 2024-07-21 02:42:50 +02:00
player.c added NPCs movement along paths + adjusted interraction system to work with moving positions 2023-08-26 17:13:05 +02:00
player.h A loooooooot of refactoring to make the function calls easier and more consistant 2023-08-11 08:54:04 +02:00