Collab_RPG/README_en.md
2024-07-25 13:07:19 +02:00

1.4 KiB

Planet Casio Collaborative Project

(maybe I should've used google translate)

More informations can be found here (in french): Le projet Collaboratif de PC

Contribute!

Style guidelines STYLE.md.

Project structure PROJECT_STRUCTURE.md.

Current state

What we've implemented so far:

  • Screenshots via USB
  • Displaying the current map at the players position
  • Handling keyboard inputs
  • Handling collisions.
  • Multiple maps with automatic world files import (made with Tiled)
  • Multilayer map (Background, Foreground + accessibility / damage) with foreground layer transparency.
  • Player character.
  • Dialogs from external json files (line jumps and words bigger than the screen are unsupported + 1 kibibyte per message limit)
  • Font
  • Interaction
  • NPC
  • Changing map in game.
  • Event system
  • Pathfinding

Credits

The tiles are from Game Boy Top-down RPG Fantasy Tileset (FREE)
"Background Assets by Gumpy Function (gumpyfunction.itch.io)"
Tiles Background Assets by Gumpy Function

Converted to greyscale with gimp.

1-bit (black and white) version by Shadow15510 CG (palette EGA64) color version by Fcalva