Collab_RPG/assets
2024-08-03 16:02:01 +02:00
..
tinytiled@b88240b6f8 Added a NPC to the taverne. Polygons are now valid paths. 2024-08-01 13:27:16 +02:00
converters.py Using doxygen 2024-08-03 16:02:01 +02:00
fxconv-metadata.txt Converting portals. Not tested yet. 2024-07-31 21:57:37 +02:00
indoor.png Indoor maps 2024-08-01 13:04:20 +02:00
indoor.tsx Indoor maps 2024-08-01 13:04:20 +02:00
interior1_0.tmx Fix merge issues 2024-08-01 15:21:54 +02:00
interior1_0_dialogs.json Added a NPC to the taverne. Polygons are now valid paths. 2024-08-01 13:27:16 +02:00
level0.tmx Fix merge issues 2024-08-01 15:21:54 +02:00
level0_dialogs.json Restore everything... 2024-07-31 20:10:45 +02:00
level1.tmx Added back Fcalva's new assets 2024-07-31 20:30:15 +02:00
level1_dialogs.json Restore everything... 2024-07-31 20:10:45 +02:00
level2.tmx Added back Fcalva's new assets 2024-07-31 20:30:15 +02:00
level2_dialogs.json Restore everything... 2024-07-31 20:10:45 +02:00
level3.tmx Added back Fcalva's new assets 2024-07-31 20:30:15 +02:00
level3_dialogs.json Restore everything... 2024-07-31 20:10:45 +02:00
level4.tmx Added back Fcalva's new assets 2024-07-31 20:30:15 +02:00
level4_dialogs.json Restore everything... 2024-07-31 20:10:45 +02:00
tileset.png Added back Fcalva's new assets 2024-07-31 20:30:15 +02:00
tilesetnpp.tsx merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
Tilesetwalkable.png added a layer Walkable in Tiled level0.tmx, importation in fxconv + dedicated walkable array in Map struct 2023-07-09 20:27:22 +02:00
Walkable.tsx added a layer Walkable in Tiled level0.tmx, importation in fxconv + dedicated walkable array in Map struct 2023-07-09 20:27:22 +02:00
worldRPG.world Using doxygen 2024-08-03 16:02:01 +02:00