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https://git.planet-casio.com/Fcalva/Copy3DEngine.git
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Essai de boucle de dessin en asm (echec)
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parent
972e52f666
commit
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5 changed files with 112 additions and 8 deletions
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@ -2,7 +2,7 @@
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# toolchain file and module path of the fxSDK
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cmake_minimum_required(VERSION 3.15)
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project(Copy3DEngine)
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project(Copy3DEngine LANGUAGES C ASM)
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include(GenerateG3A)
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include(Fxconv)
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@ -18,6 +18,7 @@ set(SOURCES
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src/main.c
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src/moteur.c
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src/map.c
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src/opti.S
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)
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set(ASSETS
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@ -27,9 +27,7 @@
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#error Ce code est pour FXCG50/G90+E uniquement, enlevez ce message a vos riques et périls
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#endif
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//#define debug //pour afficher les infos de debug
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//extern uint16_t *gint_vram;
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#define debug 0 //pour afficher les infos de debug
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image_t *tex_index[TINDEX_S];
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@ -73,7 +71,7 @@ void keys_get(){
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if (keydown(KEY_EXIT)) exit_game = 1;
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#ifdef debug
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if (keydown(KEY_TAN)) end_screen();
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//if (keydown(KEY_TAN)) end_screen();
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#endif
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}
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@ -129,7 +127,7 @@ int main(){
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if (disp_frame_time == 1) dprint( 1, 10, C_BLACK, "Frame time : %d ms", frame_time);
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#ifdef debug
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#if debug
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dprint( 1, 20, C_BLACK, "planeX : %d", planeX);
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dprint( 1, 30, C_BLACK, "planeY : %d", planeY);
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dprint( 1, 40, C_BLACK, "dirX : %d", dirX);
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@ -167,7 +167,10 @@ void load_map(){
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spawn_gen();
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}
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void draw_stripe(image_t *tex, int texSampleY, int texSample, int linePos, fixed_t texSize, int texX, int x){
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#if asm_opti
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void draw_stripe(image_t *tex, int texSampleY, int linePos, fixed_t texSize, int texX, int x);
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#else
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void inline draw_stripe(image_t *tex, int texSampleY, int linePos, fixed_t texSize, int texX, int x){
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fixed_t screenPos = fix(linePos);
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uint32_t texDat = (uint32_t)tex->data + 2*texX;
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for(int texPos = texSampleY; texPos < 64; texPos++){
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@ -180,6 +183,7 @@ void draw_stripe(image_t *tex, int texSampleY, int texSample, int linePos, fixed
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texDat += tex->stride;
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}
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}
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#endif
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void draw_walls(){
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extern fixed_t posX;
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@ -336,6 +340,6 @@ void draw_walls(){
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image_t *tex = tex_index[map_test[mapX][mapY]];
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draw_stripe(tex, texSampleY, texSample, linePos, texSize, texX, x);
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draw_stripe(tex, texSampleY, linePos, texSize, texX, x);
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}
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}
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@ -14,6 +14,8 @@
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#define TINDEX_S 256
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#define asm_opti 1
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void load_map();
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void end_screen();
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void draw_walls();
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99
src/opti.S
Normal file
99
src/opti.S
Normal file
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@ -0,0 +1,99 @@
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##void draw_stripe(image_t *tex, int texSampleY, int linePos, fixed_t texSize, int texX, int x){
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## fixed_t screenPos = fix(linePos);
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## uint32_t texDat = (uint32_t)tex->data + 2*texX;
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## for(int texPos = texSampleY; texPos < 64; texPos++){
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## if(screenPos < -texSize) goto noDraw;
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## for(fixed_t oldPos = screenPos; oldPos < screenPos+texSize; oldPos+=0xFFFF){
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## gint_vram[ffloor(oldPos)*396+x] = *(uint16_t*)texDat;
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## }
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## noDraw:
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## screenPos += texSize;
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## texDat += tex->stride;
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## }
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##}
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# r0 : vram
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# r1 : tex->stride
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# r2 : texDat
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# r3 : 0xFFFF / swapped with 64
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# r4 : tex -> x -> texX -> oldPos
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# r5 : texSampleY -> texPos
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# r6 : linePos -> screenPos
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# r7 : texSize
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# r8 : 396*2
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# r9 : -texSize
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# r10 : px save
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# @-4 : texX -> r8 (save)
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# @-8 : x -> r9 (save)
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# @-12 : r10 (save)
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.global _draw_stripe
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.align 4
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_draw_stripe:
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mov.l .gint_vram, r0
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add #4, r4
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mov.l @r4, r1
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add #4, r4
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mov.l @r4, r2
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mov.l @r15+, r4
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shll r4
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add r4, r2
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mov.l @r15+, r4
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shll r4
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add r4, r0
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shll16 r6
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mov.l r8, @-r15
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mov #99, r8
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shll2 r8
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shll r8
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mov.l r9, @-r15
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mov r7, r9
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neg r9, r9
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mov.l r10, @-r15
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ds_lpstart:
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cmp/gt r6, r9
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bt noDraw
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nop
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nop
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ds_tex_lpstart:
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mov #-1, r3
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mov r6, r4
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#tex read
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mov.w @r2, r10
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extu.w r3, r3
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add r7, r6
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mov.w r10, @r0
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add r3, r4
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cmp/gt r4, r6
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add r8, r0
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bf ds_tex_lpstart
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bt ds_tex_exit
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nop
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noDraw:
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add r7, r6
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add r8, r0
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ds_tex_exit:
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add r1, r2
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mov #64, r3
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add #1, r5
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cmp/ge r5, r3
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bf ds_lpstart
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nop
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mov.l @r15+, r10
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mov.l @r15+, r9
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mov.l @r15+, r8
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rts
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add #-8, r15
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.align 4
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.gint_vram:
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.long _gint_vram
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