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91 lines
2.8 KiB
C
91 lines
2.8 KiB
C
//---
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// JustUI.jinput: One-line input field
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//---
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#ifndef _J_JINPUT
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#define _J_JINPUT
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#include <justui/defs.h>
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#include <justui/jwidget.h>
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#include <justui/p/vec.h>
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#include <gint/display.h>
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/* jinput: One-line input field
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This widget is used to read input from the user. It has a single line of
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text which can be edited when focused, and an optional prompt. On the right,
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an indicator displays the status of modifier keys.
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The edition rules support both the OS' native one-key-at-time input system,
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and the usual computer modifier-keys-held method.
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* The normal insertion mode is used by default.
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* When pressing SHIFT or ALPHA in combination with a key (without releasing
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SHIFT or ALPHA, as on a computer), the secondary or alphabetic function of
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the key is used.
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* Pressing then releasing SHIFT or ALPHA activates the secondary or
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alphabetic function for the next key press.
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* Double-tapping SHIFT or ALPHA locks the corresponding mode on until the
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locked mode is disabled by another press-release of the same modifier key.
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TODO: jinput: Selection with SHIFT
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TODO: jscene: Clipboard support
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A timer is used to make the cursor blink, sending JSCENE_REPAINT events
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every second or so. The timer is held only during editing and freed when
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input stops. If no timer is available the cursor is simply not animated for
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the corresponding input sequence.
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Events:
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* JINPUT_VALIDATED when EXE is pressed during edition
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* JINPUT_CANCELED when EXIT is pressed during edition */
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typedef struct {
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jwidget widget;
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/* Color and font of text */
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int color;
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font_t const *font;
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/* Optional prompt */
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char const *prompt;
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/* Text being input */
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char *text;
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/* Current size (including NUL) and maximum size */
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uint16_t size;
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uint16_t max;
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/* Current cursor position */
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int16_t cursor;
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/* Current input mode */
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uint8_t mode;
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/* Timer ID for the cursor state */
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int8_t timer;
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} jinput;
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/* Type IDs */
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extern uint16_t JINPUT_VALIDATED;
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extern uint16_t JINPUT_CANCELED;
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/* jinput_create(): Create an input field
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The input field is disabled until it receives focus from its scene. The
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edited text is initially empty and is allocated when needed. The length
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specifies the maximum amount of bytes in the input. */
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jinput *jinput_create(char const *prompt, size_t length, void *parent);
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/* Trivial properties */
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void jinput_set_text_color(jinput *input, int color);
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void jinput_set_font(jinput *input, font_t const *font);
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void jinput_set_prompt(jinput *input, char const *prompt);
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/* Current value visible in the widget, normally useful upon receiving the
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JINPUT_VALIDATED event, not guaranteed otherwise */
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char const *jinput_value(jinput *input);
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/* jinput_clear(): Clear current text */
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void jinput_clear(jinput *input);
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#endif /* _J_JINPUT */
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