17 lines
260 B
C
17 lines
260 B
C
#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <stdbool.h>
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#include <math.h>
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#include <raylib.h>
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#include <raymath.h>
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#include "types.h"
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#pragma once
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int load_map(Game *game, int mapn);
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void clean_map(Game *game);
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