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Build with Clang on OpenBSD
This is the default compiler starting with OpenBSD 6.2, and has been installed by default on OpenBSD since 6.0.
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2 changed files with 6 additions and 15 deletions
7
Make.inc
7
Make.inc
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@ -24,12 +24,7 @@ endif
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USEGCC = 1
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USECLANG = 0
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ifeq ($(OS), Darwin)
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USEGCC = 0
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USECLANG = 1
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endif
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ifeq ($(OS), FreeBSD)
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ifneq (,$(findstring $(OS),Darwin FreeBSD OpenBSD))
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USEGCC = 0
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USECLANG = 1
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endif
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14
README.md
14
README.md
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@ -16,24 +16,20 @@ consistently across compilers and operating systems, and in 32-bit and
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OpenLibm builds on Linux, Mac OS X, Windows, FreeBSD, OpenBSD, and DragonFly BSD.
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It builds with both GCC and clang. Although largely tested and widely
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used on x86 architectures, openlibm also supports ARM and
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powerPC.
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used on x86 architectures, OpenLibm also supports ARM and
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PowerPC.
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## Build instructions
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1. Use `make` to build OpenLibm.
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1. Use GNU Make to build OpenLibm. This is `make` on most systems, but `gmake` on BSDs.
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2. Use `make USEGCC=1` to build with GCC. This is the default on
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Linux and Windows.
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3. Use `make USECLANG=1` to build with clang. This is the default on OS X
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and FreeBSD.
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3. Use `make USECLANG=1` to build with clang. This is the default on OS X, FreeBSD,
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and OpenBSD.
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4. Architectures are auto-detected. Use `make ARCH=i386` to force a
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build for i386. Other supported architectures are i486, i586, and
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i686. GCC 4.8 is the minimum requirement for correct codegen on
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older 32-bit architectures.
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5. On OpenBSD, you need to install GNU Make (port name: `gmake`) and a recent
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version of `gcc` (tested: 4.9.2), as the default version provided by OpenBSD
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is too old (4.2.1). If you use OpenBSD's port system for this (port name:
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`gcc`), run `make CC=egcc` to force Make to use the newer `gcc`.
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## Acknowledgements
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