Update 20/01 : remarche
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parent
64fdf83576
commit
b9038faec2
1 changed files with 19 additions and 9 deletions
28
src/main.c
28
src/main.c
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@ -35,7 +35,7 @@ Rectangle plane_coll = {.width = PLANE_W, .height = PLANE_H};
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int lost = 0;
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int planen;
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int planen = 0;
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Plane plane_queue[PQUEUE_SIZE];
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@ -64,7 +64,7 @@ void pop_plane(int pos){
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#define COLL_HEIGHT 30
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void update_planes(int diff, int xpos){
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while(planen < diff){
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Vector2 pos;
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//Split into zones to spawn where visible and avoidable
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@ -78,9 +78,10 @@ void update_planes(int diff, int xpos){
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pos.x = rand()%170 + 253;
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break;
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case 2:
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pos.x = rand()%200 + 520
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pos.x = rand()%200 + 520;
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break;
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}
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spawn_plane(pos);
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}
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float x;
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@ -90,6 +91,10 @@ void update_planes(int diff, int xpos){
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float fxpos = xpos/100.0;
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Rectangle tcoll = {.width = TOW_W, .height = COLL_HEIGHT};
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for(int j = 0; j < planen; j++){
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plane_queue[j].dist += 0.01;
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}
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for(y = 0; y < WINDOW_H; y+=COLL_HEIGHT){
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//x = (5*(xpos/100)/WINDOW_W*y)^2
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x = (WINDOW_H-y)*((5.0*fxpos)/(float)WINDOW_W);
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@ -97,16 +102,21 @@ void update_planes(int diff, int xpos){
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tcoll.y = y;
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for(int i = 0; i < planen; i++){
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Plane *pln = &plane_queue[i];
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if(pln->dist < 0.9)
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continue;
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plane_coll.x = pln->pos.x;
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plane_coll.y = pln->pos.y;
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tcoll.x = TOW0_OFF + x;
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if(CheckCollisionRecs(plane_coll,tcoll)){
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lost |= 1;
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return;
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}
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tcoll.x = TOW1_OFF + x;
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if(CheckCollisionRecs(plane_coll,tcoll)){
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lost |= 2;
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return;
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}
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pop_plane(i);
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}
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}
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@ -128,8 +138,8 @@ void draw_towers(Texture2D *towers, int xpos){
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(Vector2){round(x),y},WHITE);
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}
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if(!(lost&2)){
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DrawTextureRec(*towers,(Rectangle){.height=1,.width=800,.x=TOW1_OFF,.y=y},
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(Vector2){round(x),y},WHITE);
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/*DrawTextureRec(*towers,(Rectangle){.height=1,.width=800,.x=TOW1_OFF,.y=y},
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(Vector2){round(x),y},WHITE);*/
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}
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}
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}
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@ -154,7 +164,7 @@ void lost_men(int *score){
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}
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while(planen){
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pop_plane();
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pop_plane(0);
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}
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*score = 0;
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@ -188,11 +198,11 @@ int main(){
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ClearBackground(BLUE);
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if(IsKeyDown(KEY_LEFT) && xpos > WINDOW_W/-2)
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xpos-=3;
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xpos-=5;
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if(IsKeyDown(KEY_RIGHT) && xpos < WINDOW_W/2)
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xpos+=3;
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xpos+=5;
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update_planes(3, xpos);
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update_planes(2 + score/1000, xpos);
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draw_planes(&plane);
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