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Issue #472 - Avoid races with tracing GC when allocating large vectors
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2 changed files with 13 additions and 4 deletions
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@ -6,6 +6,10 @@ Features
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- Initiate major garbage collections faster after allocating a huge object (more than 500K). This allows the system to reclaim the memory faster and keep overall memory usage low for certain workloads.
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Bug Fixes
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- When allocating a large vector we now guarantee all vector elements are initialized before the major collector can trace those elements. This avoids the potential for a race condition which could lead to a segmentation fault.
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## 0.31.0 - July 27, 2021
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### Bug Fixes
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13
runtime.c
13
runtime.c
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@ -2972,8 +2972,8 @@ object Cyc_make_vector(void *data, object cont, int argc, object len, ...)
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((vector) v)->hdr.mark = ((gc_thread_data *)data)->gc_alloc_color;
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((vector) v)->hdr.grayed = 0;
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((vector) v)->hdr.immutable = 0;
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((vector) v)->tag = vector_tag;
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((vector) v)->num_elements = ulen;
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((vector) v)->tag = double_tag; // Avoid race conditions w/GC tracing
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((vector) v)->num_elements = 0; // until array is filled
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((vector) v)->elements = (object *)(((char *)v) + sizeof(vector_type));
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// Use write barrier to ensure fill is moved to heap if it is on the stack
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// Otherwise if next minor GC misses fill it could be catastrophic
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@ -3000,6 +3000,9 @@ object Cyc_make_vector(void *data, object cont, int argc, object len, ...)
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for (i = 0; i < ((vector) v)->num_elements; i++) {
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((vector) v)->elements[i] = fill;
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}
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((vector) v)->tag = vector_tag;
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((vector) v)->num_elements = ulen;
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_return_closcall1(data, cont, v);
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}
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@ -3411,8 +3414,8 @@ object Cyc_list2vector(void *data, object cont, object l)
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((vector) v)->hdr.mark = ((gc_thread_data *)data)->gc_alloc_color;
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((vector) v)->hdr.grayed = 0;
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((vector) v)->hdr.immutable = 0;
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((vector) v)->tag = vector_tag;
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((vector) v)->num_elements = len;
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((vector) v)->tag = double_tag; // Avoid race with GC tracing until
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((vector) v)->num_elements = 0; // array is initialized
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((vector) v)->elements = (object *)(((char *)v) + sizeof(vector_type));
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// TODO: do we need to worry about stack object in the list????
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//// Use write barrier to ensure fill is moved to heap if it is on the stack
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@ -3437,6 +3440,8 @@ object Cyc_list2vector(void *data, object cont, object l)
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((vector) v)->elements[i++] = car(lst);
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lst = cdr(lst);
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}
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((vector) v)->tag = vector_tag;
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((vector) v)->num_elements = len;
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_return_closcall1(data, cont, v);
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}
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