Added heap write barrier

This commit is contained in:
Justin Ethier 2015-11-13 02:19:23 -05:00
parent ae3ba3cd1a
commit f1443979e6
3 changed files with 45 additions and 24 deletions

62
gc.c
View file

@ -504,31 +504,45 @@ PHASE 2 - multi-threaded mutator (IE, more than one stack thread):
///////////////////////////////////////////// /////////////////////////////////////////////
// GC functions called by the Mutator threads // GC functions called by the Mutator threads
void gc_mut_update(object heapO) // Write barrier for updates to heap-allocated objects
void gc_mut_update(gc_thread_data *thd, object old_obj, object value)
{ {
// TODO: how does this fit in with the write buffer? int status = ATOMIC_GET(&gc_status_col),
// this part is important, especially during tracing stage = ATOMIC_GET(&gc_stage);
if (thd->gc_status != STATUS_ASYNC) {
the paper marks both the heap location being written to and the gc_mark_gray(thd, old_obj);
value being written. not sure it makes sense to mark the value gc_mark_gray(thd, value);
as it will always be on the stack - issue is if any obj's it is } else if (stage == STAGE_TRACING) {
referencing are on the heap. this is where that stack bit might gc_mark_gray(thd, old_obj);
come in handy. }
// TODO: concerned there may be an issue here with a stack object
do we want to mark gray immediately during add mutator, or wait // having a 'tree' of references that contains heap objects. these
until minor GC? YES - I think for mutators we need to mark the // objects would be skipped and would never be grayed by the current
object gray immediately. otherwise if we delay until GC, a sweep // code:
may have already finished up and freed such an obj that would //
otherwise not have been freed if we had waited. // the paper marks both the heap location being written to and the
// value being written. not sure it makes sense to mark the value
again, only potential issue seems to be if a stack obj could ref // as it will always be on the stack - issue is if any obj's it is
something else on the heap - can that happen? I think this can only // referencing are on the heap. this is where that stack bit might
happen if the heap obj it refs is linked to a root, because stack // come in handy.
objs are so short lived?? //
// do we want to mark gray immediately during add mutator, or wait
also we already know if objects are on the stack due to their color (RED). // until minor GC? YES - I think for mutators we need to mark the
so can use this to not mark red values. otherwise probably do want // object gray immediately. otherwise if we delay until GC, a sweep
to mark the 'y' as well (per paper) to prevent timing issues when we wait // may have already finished up and freed such an obj that would
// otherwise not have been freed if we had waited.
//
// again, only potential issue seems to be if a stack obj could ref
// something else on the heap - can that happen? I think this can only
// happen if the heap obj it refs is linked to a root, because stack
// objs are so short lived??
//
// also we already know if objects are on the stack due to their color (RED).
// so can use this to not mark red values. otherwise probably do want
// to mark the 'y' as well (per paper) to prevent timing issues when we wait
//
// do have some concern though that mark_gray will stop when a stack obj
// is detected, and the code will not examine any refs held by the stack obj.
} }
// TODO: still need to handle case where a mutator is blocked // TODO: still need to handle case where a mutator is blocked

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@ -142,6 +142,7 @@ void gc_thr_add_to_move_buffer(gc_thread_data *d, int *alloci, object obj);
void gc_thread_data_init(gc_thread_data *thd, int mut_num, char *stack_base, long stack_size); void gc_thread_data_init(gc_thread_data *thd, int mut_num, char *stack_base, long stack_size);
void gc_thread_data_free(gc_thread_data *thd); void gc_thread_data_free(gc_thread_data *thd);
// Prototypes for mutator/collector: // Prototypes for mutator/collector:
void gc_mut_update(gc_thread_data *thd, object old_obj, object value);
void gc_mut_cooperate(gc_thread_data *thd); void gc_mut_cooperate(gc_thread_data *thd);
void gc_mark_gray(gc_thread_data *thd, object obj); void gc_mark_gray(gc_thread_data *thd, object obj);
void gc_collector_trace(); void gc_collector_trace();

View file

@ -775,6 +775,7 @@ object Cyc_eq(object x, object y) {
object Cyc_set_car(void *data, object l, object val) { object Cyc_set_car(void *data, object l, object val) {
if (Cyc_is_cons(l) == boolean_f) Cyc_invalid_type_error(data, cons_tag, l); if (Cyc_is_cons(l) == boolean_f) Cyc_invalid_type_error(data, cons_tag, l);
gc_mut_update((gc_thread_data *)data, car(l), val);
car(l) = val; car(l) = val;
add_mutation(l, val); add_mutation(l, val);
return l; return l;
@ -782,6 +783,7 @@ object Cyc_set_car(void *data, object l, object val) {
object Cyc_set_cdr(void *data, object l, object val) { object Cyc_set_cdr(void *data, object l, object val) {
if (Cyc_is_cons(l) == boolean_f) Cyc_invalid_type_error(data, cons_tag, l); if (Cyc_is_cons(l) == boolean_f) Cyc_invalid_type_error(data, cons_tag, l);
gc_mut_update((gc_thread_data *)data, cdr(l), val);
cdr(l) = val; cdr(l) = val;
add_mutation(l, val); add_mutation(l, val);
return l; return l;
@ -797,6 +799,10 @@ object Cyc_vector_set(void *data, object v, object k, object obj) {
Cyc_rt_raise2(data, "vector-set! - invalid index", k); Cyc_rt_raise2(data, "vector-set! - invalid index", k);
} }
gc_mut_update((gc_thread_data *)data,
((vector)v)->elts[idx],
obj);
((vector)v)->elts[idx] = obj; ((vector)v)->elts[idx] = obj;
// TODO: probably could be more efficient here and also pass // TODO: probably could be more efficient here and also pass
// index, so only that one entry needs GC. // index, so only that one entry needs GC.