;;;; Example of using multiple threads to sum a variable without synchronization. ;;;; Returns inconsistent and wrong results due to a lack of thread coordination. (import (scheme base) (scheme read) (scheme write) (srfi 18)) (define *sum* 0) (define (sum-loop n) (set! *sum* (+ *sum* 1)) (if (zero? n) 'done (sum-loop (- n 1)))) (define (sum-entry-pt) (sum-loop (* 100 100 100))) ;; Thread - Do something, then let main thread know when we are done (define t1 (make-thread sum-entry-pt)) (define t2 (make-thread sum-entry-pt)) (define t3 (make-thread sum-entry-pt)) (define t4 (make-thread sum-entry-pt)) (define t5 (make-thread sum-entry-pt)) (define t6 (make-thread sum-entry-pt)) (thread-start! t1) (thread-start! t2) (thread-start! t3) (thread-start! t4) (thread-start! t5) (thread-start! t6) (thread-join! t1) (thread-join! t2) (thread-join! t3) (thread-join! t4) (thread-join! t5) (thread-join! t6) (display "main thread done, sum = ") (display *sum*) (newline)