#include "include/cyclone/types.h" #define my_obj_is_int(x) ((unsigned long)(x) & (unsigned long)1) // ///** // * Convert from an object to an integer. // */ //#define my_obj_obj2int(x) ((long)(x)>>1) // //+#define sexp_unbox_fixnum(n) (((sexp_sint_t)((sexp_uint_t)(n) & ~SEXP_FIXNUM_TAG))/(sexp_sint_t)(1uL<