mirror of
https://git.planet-casio.com/Lephenixnoir/fxsdk.git
synced 2024-12-28 20:43:37 +01:00
update README
This commit is contained in:
parent
47504ff179
commit
e8bbf63d95
1 changed files with 80 additions and 36 deletions
116
README.md
116
README.md
|
@ -1,37 +1,75 @@
|
||||||
# fxSDK
|
# fxSDK
|
||||||
|
|
||||||
The fxSDK is a development kit for Casio graphing calculators of the family of
|
The fxSDK is a development kit for CASIO graphing calculators in the fx-9860G
|
||||||
the fx-9860G and fx-CG 50. It's a set of command-line compilation and project
|
and fx-CG 50 families. It provides command-line helper tools and build systems
|
||||||
tools used to facilitate development with the
|
for add-ins and libraries, and is commonly used to develop add-ins running the
|
||||||
[gint kernel](/Lephenixnoir/gint).
|
[gint kernel](/Lephenixnoir/gint).
|
||||||
|
|
||||||
This kit is free software; you may use it for any purpose, share it, and modify
|
The fxSDK is free software; you may use it for any purpose, share it, modify
|
||||||
it as long as you share your changes. No credit required, but please let me
|
modify it and share your changes. No credit required, but please let me know!
|
||||||
know!
|
|
||||||
|
|
||||||
The fxSDK is compatible with Linux and has been successfully built on Mac OS.
|
The fxSDK is compatible with Linux and has been successfully built on Mac OS.
|
||||||
If there are compatibility issues, I am willing to try and port stuff to your
|
If there are compatibility issues, I am willing to try and port stuff to your
|
||||||
favorite operating system.
|
favorite operating system. Windows users have good support with WSL.
|
||||||
|
|
||||||
## Tool description
|
## Basic install and use
|
||||||
|
|
||||||
A tool called fxos used to live here and has now moved to [its own
|
The simplest way to install the fxSDK is to use
|
||||||
|
[GiteaPC](/Lephenixnoir/GiteaPC), an automation tool that builds and installs
|
||||||
|
repositories from Planète Casio's Gitea forge.
|
||||||
|
|
||||||
|
```bash
|
||||||
|
% giteapc install Lephenixnoir/fxsdk
|
||||||
|
```
|
||||||
|
|
||||||
|
The fxSDK depends on the [`sh-elf-gcc` compiler](/Lephenixnoir/sh-elf-gcc) so
|
||||||
|
GiteaPC might build it too as a dependency. You will also need the PIL library
|
||||||
|
for Python:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# On Debian, Ubuntu, WSL and the like:
|
||||||
|
% sudo apt install python3-pil
|
||||||
|
# On Arch Linux, Manjaro and the like:
|
||||||
|
% sudo apt install python-pillow
|
||||||
|
```
|
||||||
|
|
||||||
|
Use the `fxsdk` command to manage projects. You can create an empty add-in
|
||||||
|
project with `fxsdk create` and a name for a new folder:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
% fxsdk create MyAddin
|
||||||
|
```
|
||||||
|
|
||||||
|
From that folder, you can build the add-in with the build commands:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# Build the add-in for fx-9860G (.g1a):
|
||||||
|
% fxsdk build-fx
|
||||||
|
# Build the add-in for fx-CG 50 (.g3a):
|
||||||
|
% fxsdk build-cg
|
||||||
|
```
|
||||||
|
|
||||||
|
## Tools in the fxSDK
|
||||||
|
|
||||||
|
A tool called *fxos* used to live here and has now moved to [its own
|
||||||
repository](/Lephenixnoir/fxos).
|
repository](/Lephenixnoir/fxos).
|
||||||
|
|
||||||
**Project management (_fxsdk_)**
|
**Project management** with `fxsdk`
|
||||||
|
|
||||||
`fxsdk` lets you set up projects almost instantly with a default folder
|
`fxsdk` lets you set up projects almost instantly with a default folder
|
||||||
structure and a working Makefile linking against gint for both fx-9860G and
|
structure and a build system for both fx-9860G and fx-CG 50. The default build
|
||||||
fx-CG 50. You can then use it to build and transfer your add-ins to a
|
system is CMake since version 2.3, and a bare-bones Makefile is also supported.
|
||||||
calculator.
|
|
||||||
|
|
||||||
Most project parameters can be changed just by editing a text file annotated
|
|
||||||
with the role and description of each option.
|
|
||||||
|
|
||||||
`fxsdk` only writes files at project creation time, so you keep control over
|
`fxsdk` only writes files at project creation time, so you keep control over
|
||||||
your build system and configuration - it just helps you get started faster.
|
your build system and configuration - it just helps you get started faster.
|
||||||
|
|
||||||
**G1A file generation (_fxg1a_)**
|
Summary of commands (`fxsdk --help` for details):
|
||||||
|
|
||||||
|
* `fxsdk new`: Create a new project
|
||||||
|
* `fxsdk build/build-fx/build-cg`: Configure and compile add-ins and libraries
|
||||||
|
* `fxsdk send/send-fx/send-cg`: Install files to the calculator (WIP)
|
||||||
|
|
||||||
|
**G1A file generation** with `fxg1a`
|
||||||
|
|
||||||
`fxg1a` is a versatile g1a file editor that creates, edits and dumps the header
|
`fxg1a` is a versatile g1a file editor that creates, edits and dumps the header
|
||||||
of fx-9860G add-ins files. It is used to build a g1a file out of a binary
|
of fx-9860G add-ins files. It is used to build a g1a file out of a binary
|
||||||
|
@ -40,13 +78,30 @@ program.
|
||||||
It supports PNG icons, checking the validity and checksums of the header,
|
It supports PNG icons, checking the validity and checksums of the header,
|
||||||
repairing broken headers and dumping both the application data and icon.
|
repairing broken headers and dumping both the application data and icon.
|
||||||
|
|
||||||
**Data conversion (_fxconv_)**
|
`fxg1a` is called automatically by the build system in your add-in, so you
|
||||||
|
don't need to worry about it, but here are the main commands:
|
||||||
|
|
||||||
`fxconv` is a tool that interacts specifically with gint. It converts data
|
* `fxg1a -g`: Generate g1a files
|
||||||
files such as images and fonts into gint-specific format and embeds the result
|
* `fxg1a -e`: Edit g1a files
|
||||||
into object files that expose a single variable.
|
* `fxg1a -d`: Dump metadata, checksum, and icon
|
||||||
|
* `fxg1a -r`: Repair control bytes and checksums for broken files
|
||||||
|
* `fxg1a -x`: Extract icon into a PNG file
|
||||||
|
|
||||||
## Build instructions
|
**Asset conversion** with `fxconv`
|
||||||
|
|
||||||
|
`fxconv` is a programmable asset converter that converts images, fonts and
|
||||||
|
other common asset types into data structures usable directly in add-ins. The
|
||||||
|
built-in formats include gint images and fonts, [libimg](/Lephenixnoir/libimg)
|
||||||
|
images, and binary blobs.
|
||||||
|
|
||||||
|
Projects can extend the support to custom types for maps, dialogs, GUI
|
||||||
|
descriptions, or other application-specific assets. Extensions to `fxconv` are
|
||||||
|
implemented in Python within the project.
|
||||||
|
|
||||||
|
`fxconv` can be used directly on the command-line but normally you specify
|
||||||
|
parameters in `fxconv-metadata.txt` and let the build system do the magic.
|
||||||
|
|
||||||
|
## Manual build instructions
|
||||||
|
|
||||||
The fxSDK is platform-agnostic; a single install will cover any target
|
The fxSDK is platform-agnostic; a single install will cover any target
|
||||||
platforms. Here are the dependencies:
|
platforms. Here are the dependencies:
|
||||||
|
@ -56,15 +111,9 @@ platforms. Here are the dependencies:
|
||||||
* The Pillow library for Python 3
|
* The Pillow library for Python 3
|
||||||
|
|
||||||
First configure; you can specify the install folder with `--prefix`, which
|
First configure; you can specify the install folder with `--prefix`, which
|
||||||
defaults to your local home folder. You can also enable or disable tools.
|
defaults to your local home folder. You can also enable or disable tools,
|
||||||
Broadly, you will need:
|
although normally all of them are needed for add-in development. See
|
||||||
|
`./configure --help` for details.
|
||||||
* `fxsdk` if you want to benefit from the automated project setup
|
|
||||||
* `fxg1a` if you want to compile add-ins for fx-9860G
|
|
||||||
* `fxconv` if you want to compile gint or develop add-ins with it
|
|
||||||
|
|
||||||
Each tool can be enabled or disabled with `--enable-<tool>` and
|
|
||||||
`--disable-<tool>`. For a default build you need no arguments:
|
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
% ./configure
|
% ./configure
|
||||||
|
@ -80,8 +129,3 @@ Then make and install as usual.
|
||||||
If you selected an install folder for which you don't have write access (which
|
If you selected an install folder for which you don't have write access (which
|
||||||
apparently includes the default folder on Mac OS), you will need `sudo` to
|
apparently includes the default folder on Mac OS), you will need `sudo` to
|
||||||
install.
|
install.
|
||||||
|
|
||||||
## Usage instructions
|
|
||||||
|
|
||||||
Most details are covered in the help of each individual tool, which you can get
|
|
||||||
with `-h`, `--help` or by invoking each tool without arguments.
|
|
||||||
|
|
Loading…
Reference in a new issue