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https://git.planet-casio.com/Lephenixnoir/gint.git
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97 lines
2.7 KiB
C
97 lines
2.7 KiB
C
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#define GINT_NEED_VRAM
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#include <gint/defs/types.h>
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#include <gint/defs/attributes.h>
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#include <gint/display.h>
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#include <display/common.h>
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#include "topti-asm.h"
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/* Default font */
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extern font_t gint_font10x12;
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font_t const * gint_default_font = &gint_font10x12;
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font_t const * topti_font = &gint_font10x12;
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/* topti_glyph(): Render a glyph on the VRAM
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Prints a glyph naively using word accesses, because for most fonts with a
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small size (including gint's 10x12 font) this will be more efficient than
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the complex logic for longword accesses.
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This function assumes that at least one of [fg] and [bg] is not transparent.
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@vram Target position on VRAM, adjusted to [top], not adjusted to [left]
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@data Glyph data
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@left Left-position of subglyph
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@top Top-Position of subglyph
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@width Subglyph width
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@height Subglyph height
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@dataw Glyph width
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@fg @bg Foreground and background colors */
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GSECTION(".pretext")
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void topti_glyph(uint16_t *vram, uint32_t const * data, int left, int top,
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int width, int height, int dataw, int fg, int bg)
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{
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int index = top * dataw + left;
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/* Most common situation: opaque text on transparent background */
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if(bg < 0) topti_glyph_fg(vram + left, data, fg, height, width,
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dataw - width, index);
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/* Full text on opaque background */
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else if(fg >= 0) topti_glyph_fg_bg(vram + left, data, (fg << 16) | bg,
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height, width, dataw - width, index);
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/* Draw background but not text */
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else topti_glyph_bg(vram + left, data, bg, height, width,
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dataw - width, index);
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}
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GSECTION(".pretext")
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void topti_render(int x, int y, const char *str, size_t size, font_t const *f,
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int fg, int bg)
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{
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/* Raw glyph data */
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uint32_t const * data = f->prop
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? (void *)(f->sized_data + charset_size(f->charset))
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: f->data;
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/* Storage height, top position within glyph */
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int height = f->data_height, top = 0;
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/* Vertical clipping */
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if(x > 395 || y > 223 || y + height <= 0) return;
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if(y + height > 224) height = 224 - y;
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if(y < 0) top = -y, height += y, y = 0;
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/* Move to top row */
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uint16_t *target = vram + 396 * y;
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/* Character spacing */
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int space = 2;
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/* Read each character from the input string */
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while(size--)
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{
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int glyph = charset_decode(f->charset, *str++);
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if(glyph < 0) continue;
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int index = topti_offset(f, glyph);
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/* Compute horizontal intersection between glyph and screen */
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int dataw = f->prop ? f->sized_data[glyph] : f->width;
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int width = dataw, left = 0;
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if(x + dataw <= 0)
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{
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x += dataw + space;
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continue;
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}
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if(x < 0) left = -x, width += x;
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if(x + width > 396) width = 396 - x;
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/* Render glyph */
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topti_glyph(target + x, data + index, left, top, width, height,
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dataw, fg, bg);
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x += dataw + space;
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}
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}
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