mirror of
https://git.planet-casio.com/Lephenixnoir/gint.git
synced 2024-12-29 13:03:36 +01:00
topti: implement background color and text size
Also transition the bootlog from fxlib to topti.
This commit is contained in:
parent
3f7c0a04ad
commit
417340ce91
7 changed files with 111 additions and 41 deletions
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@ -16,6 +16,8 @@
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#define DWIDTH 396
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#define DHEIGHT 224
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typedef void font_t;
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#endif /* FXCG50 */
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#endif /* GINT_DISPLAY_CG */
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@ -184,6 +184,24 @@ typedef struct
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@font Font to use for subsequent text rendering calls */
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void dfont(font_t const * font);
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/* dsize() - get the width and height of rendered text
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This function computes the size that the given string would take up if
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rendered with a certain font. If you specify a NULL font, the currently
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configured font will be used; this differs from dfont() which uses gint's
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default font when NULL is passed.
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Note that the height of each glyph is not stored in the font, only the
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maximum. Usually this is what you want because vertically-centered strings
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must have the same baseline regardless of their contents. So the height
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returned by dsize() is the same for all strings, only depends on the font.
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The height is computed in constant time, and the width in linear time.
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@str String whose size must be evaluated
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@font Font to use; if NULL, defaults to the current font
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@w @h Set to the width and height of the rendered text, may be NULL */
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void dsize(const char *str, font_t const * font, int *w, int *h);
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/* dtext() - display a string of text
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Draws some text in the video RAM using the font set with dfont() (or gint's
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@ -196,8 +214,9 @@ void dfont(font_t const * font);
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@x @y Coordinates of top-left corner of the rendered string
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@str String to display
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@color Which color to use */
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void dtext(int x, int y, const char *str, color_t color);
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@fg Text color
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@bg Background color, pass [color_none] to disable */
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void dtext(int x, int y, const char *str, color_t fg, color_t bg);
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#endif /* FX9860G */
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@ -77,7 +77,7 @@ conv = fxconv
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#
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# Version symbol is obtained by using the last commit hash on 7 nibbles
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version_hash = 0x0$(shell git show --format='%h' HEAD | tr -d "\n")
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version_hash = 0x0$(shell git rev-parse --short HEAD)
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#
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@ -114,7 +114,7 @@ version.o:
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@ mkdir -p $(dir $@)
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@ echo "_GINT_VERSION = $(version_hash);" > $@.txt
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$(call cmd_b,ld,$@) $(ld) -r -R $@.txt -o $@
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.PHONY: version.o
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#
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# Cleaning
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#
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@ -9,6 +9,12 @@
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#include <gint/mpu/intc.h>
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#include <core/mmu.h>
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#include <gint/gint.h>
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#include <gint/display.h>
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#ifdef FXCG50
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#define dclear(c) Bdisp_AllClr_VRAM()
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#define dupdate() Bdisp_PutDisp_DD()
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#endif
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/* Linker script symbols - see core/start.c for details */
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extern char
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@ -20,24 +26,19 @@ extern char
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void bootlog_loaded(void)
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{
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/* Version string - the string constant resides in ROM */
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uint32_t v = GINT_VERSION;
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const char *model = "gint #0.0-000";
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const char *base = "gint @";
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const char *hexa = "0123456789abcdef";
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char str[14];
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for(int i = 0; i < 14; i++) str[i] = model[i];
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for(int i = 0; i < 6; i++) str[i] = base[i];
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str[13] = 0;
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/* Quickly get the three digits of the build number */
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int x_q = (v & 0xffff) / 10;
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int x_r = (v & 0xffff) - 10 * x_q;
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int y_q = x_q / 10;
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int y_r = x_q - 10 * y_q;
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str[5] = (v & 0xff000000) >> 24;
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str[6] += (v & 0x00f00000) >> 20;
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str[8] += (v & 0x000f0000) >> 16;
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str[10] += y_q;
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str[11] += y_r;
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str[12] += x_r;
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/* Retrieve the commit number */
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for(int i = 0; i < 7; i++)
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{
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int shift = 24 - (i << 2);
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str[i + 6] = hexa[(GINT_VERSION >> shift) & 0xf];
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}
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/* Size of memory sections */
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uint32_t rom_size = (uint32_t)&srom;
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@ -49,7 +50,7 @@ void bootlog_loaded(void)
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const char *names = "SH7337\0 SH7305\0 SH7355\0 SH7724";
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/* TODO: Use a solid API for boot-time printing */
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Bdisp_AllClr_VRAM();
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dclear(color_white);
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print(1, 1, str);
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print(15, 1, " Loaded");
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@ -64,7 +65,7 @@ void bootlog_loaded(void)
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print_dec(17, 3, &mtors - &btors, 2);
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print_dec(20, 3, &etors - &mtors, 2);
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Bdisp_PutDisp_DD();
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dupdate();
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}
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/* bootlog_mapped() - ROM mapping stage */
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@ -78,7 +79,7 @@ void bootlog_mapped(int rom, int ram)
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(rom < 0) ? print(9, 4, "???") : print_dec(9, 4, rom, 3);
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(ram < 0) ? print(18, 4, "???") : print_dec(18, 4, ram, 3);
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Bdisp_PutDisp_DD();
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dupdate();
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}
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/* bootlog_kernel() - gint loading stage */
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@ -113,5 +114,5 @@ void bootlog_kernel(void)
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print_hex(18, 6, SH7305_INTC._->IPRL.word, 4);
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}
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Bdisp_PutDisp_DD();
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dupdate();
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}
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@ -142,9 +142,9 @@ int start(int isappli, int optnum)
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if(rom < (uint32_t)&srom)
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{
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Bdisp_AllClr_VRAM();
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print(1, 1, "Missing memory!");
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PrintXY(0, 0, "Missing memory!", 0);
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print_hex(1, 2, rom, 8);
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print(1, 3, "<");
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PrintXY(0, 16, "<", 0);
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print_hex(1, 4, (uint32_t)&srom, 8);
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Bdisp_PutDisp_DD();
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while(1);
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@ -29,10 +29,10 @@ _topti_asm_white:
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add #16, r4
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mov.l @r4, r1
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dt r7
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not r1, r1
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and r1, r0
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not r0, r0
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and r0, r1
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bf.s 1b
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mov.l r0, @r4
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mov.l r1, @r4
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rts
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nop
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@ -79,6 +79,7 @@ _topti_asm_black:
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1: mov.l @r6+, r0
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dt r7
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mov.l @r4, r1
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/* (bubble) */
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or r1, r0
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mov.l r0, @r4
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bf.s 1b
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@ -169,12 +169,13 @@ int topti_split(uint32_t const * glyph, int width, int height, int free,
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Combines glyph data onto VRAM operands and blits them efficiently onto the
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VRAM. To write a single character, use a 2-byte string with a NUL.
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@x @y Target position on VRAM
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@str Text source
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@f Font
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@asm_text Assembler function for the rendering proper */
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@x @y Target position on VRAM
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@str Text source
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@f Font
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@asm_fg Assembler function for text rendering
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@asm_bg Assembler function for background rendering */
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void topti_render(int x, int y, const char *str, font_t const *f,
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asm_text_t *asm_text)
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asm_text_t *asm_fg, asm_text_t *asm_bg)
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{
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/* Storage height and number of free bits in operators[] */
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int height = f->data_height, free;
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@ -191,9 +192,14 @@ void topti_render(int x, int y, const char *str, font_t const *f,
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int vdisp = 0;
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if(y < 0) vdisp = -y, y = 0;
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/* Operator data */
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/* Operator data and background */
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uint32_t operators[height];
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for(int i = 0; i < height; i++) operators[i] = 0;
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uint32_t bg[height];
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for(int i = 0; i < height; i++)
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{
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operators[i] = 0;
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bg[i] = 0xffffffff >> (x & 31);
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}
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/* Put an initial offset to the operators to honor the x coordinate */
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free = 32 - (x & 31);
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/* Once operators are full, update VRAM and start again */
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if(x >= 0) asm_text(v1, v2, operators + vdisp, height - vdisp);
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if(x >= 0)
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{
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asm_bg(v1, v2, bg + vdisp, height - vdisp);
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asm_fg(v1, v2, operators + vdisp, height - vdisp);
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}
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v1++, v2++;
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if(++x >= 4) break;
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for(int i = 0; i < height; i++) operators[i] = 0;
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for(int i = 0; i < height; i++)
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{
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operators[i] = 0;
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bg[i] = 0xffffffff;
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}
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free += 32;
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/* If information was lost in the split, finish it */
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/* Put the final longwords */
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if(x >= 0 && x < 4 && free < 32)
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asm_text(v1, v2, operators + vdisp, height - vdisp);
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{
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for(int i = 0; i < height; i++) bg[i] &= ~((1 << free) - 1);
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asm_bg(v1, v2, bg + vdisp, height - vdisp);
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asm_fg(v1, v2, operators + vdisp, height - vdisp);
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}
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}
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/* dsize() - get the width and height of rendered text */
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void dsize(const char *str, font_t const * f, int *w, int *h)
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{
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if(!f) f = topti_font;
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if(h) *h = f->line_height;
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if(!w) return;
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/* Width for monospaced fonts is easy, unfortunately we still need to
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compute the length of [str]. Critical applications might do the
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product themselves to avoid this cost. */
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if(!f->prop)
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{
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int length = 0;
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while(*str++) length++;
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*w = (f->width + 1) * length - 1;
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return;
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}
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/* For proportional fonts, fetch the width of each individual glyphs */
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int width = 0;
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while(*str)
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{
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int glyph = charset_decode(f->charset, *str++);
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if(glyph > 0) width += f->sized_data[glyph] + 1;
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}
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*w = width - 1;
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}
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/* dtext() - display a string of text */
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void dtext(int x, int y, const char *str, color_t color)
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void dtext(int x, int y, const char *str, color_t fg, color_t bg)
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{
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if((uint)color >= 8) return;
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topti_render(x, y, str, topti_font, topti_asm_text[color]);
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if((uint)fg >= 8 || (uint)bg >= 8) return;
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topti_render(x, y, str, topti_font, topti_asm_text[fg],
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topti_asm_text[bg]);
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}
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