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cmake: declare assets through the fxSDK utility
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1 changed files with 1 additions and 3 deletions
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@ -100,9 +100,7 @@ set(SOURCES_CG
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set(ASSETS_FX src/font5x7.png)
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set(ASSETS_FX src/font5x7.png)
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set(ASSETS_CG src/font8x9.png)
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set(ASSETS_CG src/font8x9.png)
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set_source_files_properties(${ASSETS_FX} ${ASSETS_CG} PROPERTIES
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fxconv_declare_assets(${ASSETS_FX} ${ASSETS_CG})
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LANGUAGE FXCONV
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OBJECT_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/fxconv-metadata.txt")
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include_directories("${PROJECT_SOURCE_DIR}/include" "${PROJECT_BINARY_DIR}/include")
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include_directories("${PROJECT_SOURCE_DIR}/include" "${PROJECT_BINARY_DIR}/include")
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add_compile_options(-Wall -Wextra -std=c11 -Os -fstrict-volatile-bitfields)
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add_compile_options(-Wall -Wextra -std=c11 -Os -fstrict-volatile-bitfields)
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