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render-fx: fix VRAM overflows in gint_dhline() and gint_dvline()
Similar to 610362f
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2 changed files with 3 additions and 1 deletions
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@ -7,6 +7,7 @@ void gint_dhline(int x1, int x2, int y, color_t color)
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{
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if((uint)y >= 64) return;
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if(x1 > x2) swap(x1, x2);
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if(x1 >= 128 || x2 < 0) return;
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/* Get the masks for the [x1, x2] range */
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uint32_t m[4];
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@ -42,6 +43,7 @@ void gint_dvline(int y1, int y2, int x, color_t color)
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{
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if((uint)x >= 128) return;
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if(y1 > y2) swap(y1, y2);
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if(y1 >= 64 || y2 < 0) return;
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uint32_t *base = gint_vram + (y1 << 2) + (x >> 5);
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uint32_t *lword = base + ((y2 - y1 + 1) << 2);
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@ -4,7 +4,7 @@
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void masks(int x1, int x2, uint32_t *masks)
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{
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if(x1 < 0) x1 = 0;
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if(x2 < 0) x2 = 0;
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if(x2 >= 128) x2 = 127;
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/* Indexes of the first and last non-empty longs */
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size_t l1 = x1 >> 5;
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