gint/src/keysc/keydev.c
Lephe 7a479e4f45
keydev: support for the Math+ layout and track row/col
key_event_t is now 8 bytes instead of 4, a change that was doomed to
happen anyway to deal with touch input (where it's not clear either
whether 8 bytes will be enough for double touch).
2025-02-03 23:52:48 +01:00

449 lines
10 KiB
C

//---
// gint:keydev - Generic input handling on keyboard devices
//---
#include <gint/config.h>
#include <gint/keyboard.h>
#include <gint/cpu.h>
#include <gint/drivers/keydev.h>
#include <gint/defs/types.h>
#include <gint/defs/util.h>
#include <gint/hardware.h>
#include <string.h>
#include <stdarg.h>
#if GINT_HW_CP
static uint8_t const CP_translation_table[] = {
KEY_SHIFT, KEY_DIV, KEY_MUL, KEY_MINUS, KEY_PLUS, KEY_EXE,
KEY_DEL, KEY_POWER, KEY_9, KEY_6, KEY_3, KEY_EXP,
KEY_RIGHT, KEY_LEFT, KEY_Z, 0, 0, 0,
KEY_UP, KEY_DOWN, KEY_8, KEY_5, KEY_2, KEY_DOT,
KEY_KBD, KEY_Y, KEY_7, KEY_4, KEY_1, KEY_0,
KEY_EQUALS, KEY_X, KEY_LEFTP, KEY_RIGHTP, KEY_COMMA, KEY_NEG,
};
static int keymatrix_to_keycode(int row, int col)
{
if(row == 0 && col == 1)
return KEY_CLEAR;
return CP_translation_table[6 * (row-1) + (7-col)];
}
static void keycode_to_keymatrix(int keycode, int *row, int *col)
{
if(keycode == KEY_CLEAR) {
*row = 0;
*col = 1;
return;
}
for(int i = 0; i < (int)sizeof(CP_translation_table); i++) {
if(CP_translation_table[i] == keycode) {
*row = i / 6 + 1;
*col = 7 - (i % 6);
return;
}
}
*row = 0;
*col = 0;
}
#else
static uint8_t const CG100_keymap[] = {
KEY_ON, KEY_HOME, KEY_PREVTAB, KEY_UP, KEY_NEXTTAB, KEY_PAGEUP,
KEY_SETTINGS, KEY_BACK, KEY_LEFT, KEY_OK, KEY_RIGHT, KEY_PAGEDOWN,
KEY_SHIFT, KEY_ALPHA, KEY_VARS, KEY_DOWN, KEY_CATALOG, KEY_TOOLS,
KEY_XOT, KEY_FRAC, KEY_SQRT, KEY_POWER, KEY_SQUARE, KEY_EXPFUN,
KEY_COMMA, KEY_SIN, KEY_COS, KEY_TAN, KEY_LEFTP, KEY_RIGHTP,
};
static int keymatrix_to_keycode(int row, int col)
{
if(gint[HWCALC] == HWCALC_FXCG100) {
if(row >= 7 && row <= 9)
return CG100_keymap[6 * (9-row) + (6-col)];
if(row == 1 && col == 3)
return KEY_FORMAT;
}
return (row << 4) + (7 - col);
}
static void keycode_to_keymatrix(int keycode, int *row, int *col)
{
if(gint[HWCALC] == HWCALC_FXCG100) {
if(keycode == KEY_FORMAT) {
*row = 1;
*col = 3;
return;
}
for(int i = 0; i < (int)sizeof(CG100_keymap); i++) {
if(CG100_keymap[i] == keycode) {
*row = 9 - i / 6;
*col = 6 - (i % 6);
return;
}
}
}
*row = keycode >> 4;
*col = 7 - (keycode & 7);
}
#endif
void keydev_init(keydev_t *d)
{
memset(d, 0, sizeof *d);
}
static int standard_repeater(GUNUSED int key, GUNUSED int duration, int count)
{
/* FIXME: Do not use the delays from keydev_std() on every device */
keydev_t *d = keydev_std();
return count ? d->rep_standard_next : d->rep_standard_first;
}
//---
// Driver event generation
//---
/* keydev_queue_push(): Add an event in a device's buffer
Returns false if the event cannot be pushed. */
bool keydev_queue_push(keydev_t *d, key_event_t ev)
{
if(d->async_filter && !d->async_filter(ev))
return true;
int next = (d->queue_end + 1) % KEYBOARD_QUEUE_SIZE;
if(next == d->queue_next)
{
d->events_lost++;
return false;
}
d->queue[d->queue_end] = ev;
d->queue_end = next;
return true;
}
/* queue_poll(): Generate key events from the buffer
Sets (*e) and returns true on success, otherwise false. */
static bool queue_poll(keydev_t *d, key_event_t *ev)
{
if(d->queue_next == d->queue_end) return false;
*ev = d->queue[d->queue_next];
d->queue_next = (d->queue_next + 1) % KEYBOARD_QUEUE_SIZE;
return true;
}
/* keydev_process_state(): Process the new keyboard states for events */
void keydev_process_state(keydev_t *d, uint8_t scan[12])
{
key_event_t ev = { 0 };
ev.time = d->time;
/* Compare new data with the internal state. Push releases before
presses so that a key change occurring within a single analysis
frame can be performed. This happens all the time when going back to
the main MENU via gint_osmenu() on a keybind. */
ev.type = KEYEV_UP;
for(int mode = 0; mode < 2; mode++)
{
for(int row = 0; row < 12; row++)
{
int diff = mode
? ~d->state_now[row] & scan[row]
: d->state_now[row] & ~scan[row];
if(!diff) continue;
for(int mask = 0x80, col = 7; mask; mask >>= 1, col--)
{
ev.row = row;
ev.col = col;
ev.key = keymatrix_to_keycode(row, col);
/* Update state only if the push succeeds */
if((diff & mask) && keydev_queue_push(d, ev))
d->state_now[row] = mode
? d->state_now[row] | mask
: d->state_now[row] & ~mask;
}
}
ev.type = KEYEV_DOWN;
}
}
static bool can_repeat(keydev_t *d, int key)
{
int tr = d->tr.enabled;
int shift = tr & (KEYDEV_TR_DELAYED_SHIFT | KEYDEV_TR_INSTANT_SHIFT);
int alpha = tr & (KEYDEV_TR_DELAYED_ALPHA | KEYDEV_TR_INSTANT_ALPHA);
return !(key == KEY_SHIFT && shift) && !(key == KEY_ALPHA && alpha);
}
/* keydev_repeat_event(): Generate a repeat event if applicable */
key_event_t keydev_repeat_event(keydev_t *d)
{
key_event_t ev = { 0 };
ev.time = d->time;
/* <Repeats> is disabled */
if(!(d->tr.enabled & KEYDEV_TR_REPEATS)) return ev;
/* No key is being repeated, or it's too early */
if(!d->rep_key || d->rep_delay != 0) return ev;
/* Key is blocked by transform options modified during the streak */
if(!can_repeat(d, d->rep_key)) return ev;
/* Plan the next repeat the currently-pressed key */
int elapsed = (int16_t)(d->time - d->rep_time);
d->rep_delay = -1;
d->rep_count++;
/* Returning < 0 will block further repeats */
if(d->tr.repeater)
d->rep_delay = d->tr.repeater(d->rep_key,elapsed,d->rep_count);
/* Don't return an event on the first call (it's a KEYEV_DOWN) */
if(!d->rep_count) return ev;
ev.type = KEYEV_HOLD;
ev.key = d->rep_key;
ev.row = d->rep_row;
ev.col = d->rep_col;
return ev;
}
void keydev_tick(keydev_t *d, uint us)
{
/* Generate the next repeat */
key_event_t repeat = keydev_repeat_event(d);
if(repeat.type != KEYEV_NONE)
keydev_queue_push(d, repeat);
d->time++;
/* Disable repeat if the repeating key was released */
if(d->rep_key != 0)
{
if(!(d->state_now[d->rep_row] & (1 << d->rep_col)))
{
d->rep_key = 0;
d->rep_row = 0;
d->rep_col = 0;
d->rep_count = -1;
d->rep_time = -1;
d->rep_delay = -1;
d->delayed_shift = 0;
d->delayed_alpha = 0;
}
}
if(d->rep_key != 0)
{
if(d->rep_delay >= 0)
d->rep_delay = max(d->rep_delay - (int)us, 0);
d->rep_time += us;
}
}
keydev_async_filter_t keydev_async_filter(keydev_t const *d)
{
return d->async_filter;
}
void keydev_set_async_filter(keydev_t *d, keydev_async_filter_t filter)
{
d->async_filter = filter;
}
//---
// Keyboard event generation
//---
/* keydev_unqueue_event(): Retrieve the next keyboard event in queue */
key_event_t keydev_unqueue_event(keydev_t *d)
{
key_event_t ev = { 0 };
ev.time = d->time;
if(!queue_poll(d, &ev))
return ev;
/* Update the event state accordingly */
int mask = 1 << ev.col;
if(ev.type == KEYEV_DOWN)
{
d->state_queue[ev.row] |= mask;
d->state_flips[ev.row] ^= mask;
/* Mark this key as the currently repeating one */
if(d->rep_key == 0 && can_repeat(d, ev.key))
{
d->rep_key = ev.key;
d->rep_row = ev.row;
d->rep_col = ev.col;
d->rep_count = -1;
d->rep_time = 0;
d->rep_delay = 0;
}
}
else if(ev.type == KEYEV_UP)
{
d->state_queue[ev.row] &= ~mask;
d->state_flips[ev.row] ^= mask;
}
return ev;
}
__attribute__((alias("keydev_unqueue_event")))
key_event_t _WEAK_keydev_unqueue_event(keydev_t *d);
/* keydev_keydown(): Check if a key is down according to generated events */
bool keydev_keydown(keydev_t *d, int key)
{
int row, col;
keycode_to_keymatrix(key, &row, &col);
int mask = 1 << col;
return (d->state_queue[row] & mask) != 0;
}
__attribute__((alias("keydev_keydown")))
bool _WEAK_keydev_keydown(keydev_t *d, int key);
bool keydev_keypressed(keydev_t *d, int key)
{
int row, col;
keycode_to_keymatrix(key, &row, &col);
int mask = 1 << col;
return (d->state_queue[row] & mask) && (d->state_flips[row] & mask);
}
bool keydev_keyreleased(keydev_t *d, int key)
{
int row, col;
keycode_to_keymatrix(key, &row, &col);
int mask = 1 << col;
return !(d->state_queue[row] & mask) && (d->state_flips[row] & mask);
}
void keydev_clear_flips(keydev_t *d)
{
memset(d->state_flips, 0, sizeof d->state_flips);
}
//---
// Event transforms
//---
/* keydev_transform(): Obtain current transform parameters */
keydev_transform_t keydev_transform(keydev_t *d)
{
return d->tr;
}
/* keydev_set_transform(): Set transform parameters */
void keydev_set_transform(keydev_t *d, keydev_transform_t tr)
{
int change = d->tr.enabled ^ tr.enabled;
if(change & KEYDEV_TR_DELAYED_SHIFT)
{
d->pressed_shift = 0;
d->delayed_shift = 0;
}
if(change & KEYDEV_TR_DELAYED_ALPHA)
{
d->pressed_alpha = 0;
d->delayed_alpha = 0;
}
d->tr = tr;
}
/* keydev_set_standard_repeats(): Enable a simple repeater */
void keydev_set_standard_repeats(keydev_t *d, int first, int next)
{
d->rep_standard_first = first;
d->rep_standard_next = next;
d->tr.repeater = standard_repeater;
}
/* keydev_read(): Retrieve the next transformed event */
key_event_t keydev_read(keydev_t *d, bool wait, volatile int *timeout)
{
#define opt(NAME) (d->tr.enabled & KEYDEV_TR_ ## NAME)
key_event_t e;
while(1)
{
e = keydev_unqueue_event(d);
if(e.type == KEYEV_NONE)
{
if(!wait || (timeout && *timeout))
return e;
sleep();
continue;
}
int k = e.key;
e.mod = (opt(ALL_MODS) != 0);
// <Instant SHIFT> and <Instant ALPHA>
if(e.type == KEYEV_DOWN || e.type == KEYEV_HOLD)
{
if(opt(INSTANT_SHIFT) && k != KEY_SHIFT)
e.shift |= keydev_keydown(d, KEY_SHIFT);
if(opt(INSTANT_ALPHA) && k != KEY_ALPHA)
e.alpha |= keydev_keydown(d, KEY_ALPHA);
}
// <Delayed SHIFT> and <Delayed ALPHA>
if(opt(DELAYED_SHIFT))
{
if(e.type == KEYEV_DOWN && k == KEY_SHIFT)
{
if(!d->delayed_shift)
d->pressed_shift = 1;
d->delayed_shift = 0;
}
else if(e.type != KEYEV_UP && k == d->rep_key)
{
e.shift |= d->delayed_shift;
d->pressed_shift = 0;
}
else if(e.type == KEYEV_UP && d->pressed_shift)
{
d->pressed_shift = 0;
d->delayed_shift = 1;
}
}
if(opt(DELAYED_ALPHA))
{
if(e.type == KEYEV_DOWN && k == KEY_ALPHA)
{
if(!d->delayed_alpha)
d->pressed_alpha = 1;
d->delayed_alpha = 0;
}
else if(e.type != KEYEV_UP && k == d->rep_key)
{
e.alpha |= d->delayed_alpha;
d->pressed_alpha = 0;
}
else if(e.type == KEYEV_UP && d->pressed_alpha)
{
d->pressed_alpha = 0;
d->delayed_alpha = 1;
}
}
// <Delete Modifiers>
if(opt(DELETE_MODIFIERS) && !can_repeat(d, k)) continue;
// <Delete Releases>
if(opt(DELETE_RELEASES) && e.type == KEYEV_UP) continue;
return e;
}
#undef opt
}