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https://git.planet-casio.com/Lephenixnoir/gint.git
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142 lines
3.6 KiB
C
142 lines
3.6 KiB
C
#include "gintdemo.h"
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#include <display.h>
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#include <keyboard.h>
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#include <stdlib.h>
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#include <events.h>
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static void draw_keyboard(volatile uint8_t *state)
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{
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int i, j, k, l;
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int x, y;
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for(i = 0; i < 10; i++) for(j = 1; j < 8; j++)
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{
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// Eliminating keys that do not exist.
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if(!i && j != 7) continue;
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if(i && j == 7) continue;
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if(i <= 4 && j == 6) continue;
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if(i == 4 && j == 5) continue;
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x = 5 * j + 1;
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y = 59 - 5 * i;
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// Space for the horizontal line.
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y += 3 * (i < 7);
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// Moving the [AC/ON] key.
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if(!i) x = 5 * (5) + 1, y = 61 - 5 * (4) + 1;
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// Drawing a filled shape when the key is pressed.
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if(state[i] & (0x80 >> j))
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{
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for(k = -2; k <= 2; k++) for(l = -2; l <= 2; l++)
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if(abs(k) + abs(l) <= 2)
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dpixel(x + k, y + l, color_black);
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}
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// Drawing a square border otherwise.
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else
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{
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for(k = -1; k <= 1; k++) for(l = -1; l <= 1; l++)
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if(k || l) dpixel(x + k, y + l, color_black);
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}
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}
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// Binding the arrow keys together for a more visual thing.
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dpixel(28, 19, color_black); dpixel(29, 19, color_black);
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dpixel(28, 24, color_black); dpixel(29, 24, color_black);
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dpixel(26, 21, color_black); dpixel(26, 22, color_black);
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dpixel(31, 21, color_black); dpixel(31, 22, color_black);
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// An horizontal line to separate parts of the keyboard.
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dline(5, 28, 32, 28, color_black);
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}
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typedef struct {
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event_type_t type;
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int key;
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int repeats;
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} enhanced_event_t;
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static void push_history(enhanced_event_t *history, int size, event_t event)
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{
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#define event_eq(x, y) ((x).type == (y).type && (x).key == (y).key)
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// Determining where the history ends.
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int length = 0;
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while(length < size && history[length].type != event_none) length++;
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// Checking if the previous event is being repeated.
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if(length > 0 && event_eq(history[length - 1], event))
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{
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history[length - 1].repeats++;
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return;
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}
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// Making up some space if required.
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if(length == size)
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{
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for(int i = 0; i < size - 1; i++) history[i] = history[i + 1];
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length = size - 1;
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}
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// Adding a new entry to the history.
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history[length].type = event.type;
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history[length].key = event.key;
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history[length].repeats = 1;
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#undef event_eq
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}
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static void draw_events(enhanced_event_t *history, int size)
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{
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const char *key_names[] = {
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"F1", "F2", "F3", "F4", "F5", "F6",
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"SHIFT", "OPTN", "VARS", "MENU", "Left", "Up",
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"ALPHA", "x^2", "^", "EXIT", "Down", "Right",
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"X,\x1d,T", "log", "ln", "sin", "cos", "tan",
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"[frac]", "F\x0f\x09" "D", "(", ")", ",", "\x09",
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"7", "8", "9", "DEL", "AC/ON", NULL,
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"4", "5", "6", "\x04", "\x05", NULL,
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"1", "2", "3", "+", "-", NULL,
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"0", ".", "\x08", "(-)", "EXE", NULL
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};
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const char *event_names[] = {
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"None ", "User ", "Press", "Rept.", "Rel. ", "Timer"
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};
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for(int i = 0; i < size && history[i].type != event_none; i++)
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{
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print(8, 3 + i, "%s %s", event_names[history[i].type],
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key_names[key_id(history[i].key)]);
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if(history[i].repeats > 1)
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print(19, 3 + i, "%d", history[i].repeats);
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}
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}
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/*
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test_keyboard_events()
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Real-time keyboard management with events.
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*/
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void test_keyboard_events(void)
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{
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enhanced_event_t history[5];
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int history_size = 5;
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event_t event;
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for(int i = 0; i < history_size; i++) history[i].type = event_none;
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while(1)
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{
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dclear();
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locate(1, 1, "Keyboard and events");
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draw_keyboard(keyboard_stateBuffer());
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draw_events(history, history_size);
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dupdate();
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event = waitevent();
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if(event.type == event_key_press && event.key == KEY_EXIT)
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break;
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push_history(history, history_size, event);
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}
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}
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