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141 lines
2.6 KiB
C
141 lines
2.6 KiB
C
//---
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//
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// gint core/drawing module: gray
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//
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// Runs the gray engine and handles drawing for the dual-buffer system.
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//
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//---
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#ifndef _GRAY_H
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#define _GRAY_H 1
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#include <display.h>
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//---
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// Engine control.
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//---
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/*
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gray_runs()
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Returns 1 if the gray engine is running, 0 otherwise.
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*/
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int gray_runs(void);
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/*
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gray_start()
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Starts the gray engine. The control of the screen is transferred to the
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gray engine.
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*/
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void gray_start(void);
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/*
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gray_stop()
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Stops the gray engine. The monochrome display system takes control of
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the video ram.
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*/
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void gray_stop(void);
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/*
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gray_lightVRAM()
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Returns the module's light gray vram address.
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*/
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void *gray_lightVRAM(void);
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/*
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gray_darkVRAM()
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Returns the module's dark gray vram address.
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*/
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void *gray_darkVRAM(void);
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/*
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gray_getDelays()
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Returns the gray engine delays. Pointers are not set if NULL.
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*/
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void gray_getDelays(int *light, int *dark);
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/*
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gray_setDelays()
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Changes the gray engine delays. Usually you don't need to call this,
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because the engine has its default values.
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Finding values that give proper grays is quite the hard part of the
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gray engine. Usual values are about 1000, with light being between 75
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and 90% of dark.
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Typical values:
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values stability stripes colors
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---------------------------------------------------------
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860, 1298 excellent worst static good
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912, 1343 bad none very good (default)
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993, 1609 medium light fast good
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1325, 1607 bad light fast excellent
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---------------------------------------------------------
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*/
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void gray_setDelays(int light, int dark);
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//---
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// Global drawing functions.
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//---
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/*
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gupdate()
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Swaps the vram buffer sets.
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*/
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void gupdate(void);
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/*
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gclear()
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Clears the video ram.
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*/
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void gclear(void);
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/*
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gclear_area()
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Clears an area of the video ram. End points (x1, y1) and (x2, y2) are
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included.
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*/
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void gclear_area(int x1, int y1, int x2, int y2);
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/*
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greverse_area()
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Reverses an area of the vram. End points (x1, y1) and (x2, y2) are
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included.
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*/
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void greverse_area(int x1, int y1, int x2, int y2);
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//---
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// Local drawing functions.
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//---
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/*
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gpixel()
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Puts a pixel in the vram.
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*/
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void gpixel(int x, int y, enum Color color);
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/*
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gline()
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Draws a line in the vram. Automatically optimizes special cases.
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*/
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void gline(int x1, int y1, int x2, int y2, enum Color color);
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/*
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gimage()
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Displays a gray image in the vram.
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*/
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void gimage(int x, int y, struct Image *image);
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/*
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gimage_part()
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Draws a portion of a gray image, defined by its bounding rectangle.
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Point (left, top) is included, but (left + width, top + height) is
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excluded.
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*/
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void gimage_part(int x, int y, struct Image *image, int left, int top,
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int width, int height);
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#endif // _GRAY_H
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