gint/include/events.h

84 lines
1.5 KiB
C

//---
//
// gint core module: events
//
// Finally some user-friendly API.
//
//---
#ifndef _EVENTS_H
#define _EVENTS_H
//---
// Type definitions.
//---
/*
enum EventType
Something user programs will surely use most often.
*/
enum EventType
{
EventType_None = 0,
ET_None = EventType_None,
EventType_User = 1,
ET_User = EventType_User,
EventType_KeyPressed = 2,
ET_KeyPress = EventType_KeyPressed,
EventType_KeyReleased = 3,
ET_KeyRel = EventType_KeyReleased,
};
/*
struct Event
Wake up, something's going on. The union member that holds information
about the event is implicitly defined by the type attribute.
*/
struct Event
{
enum EventType type;
union
{
// For ET_User.
void *data;
// For ET_KeyPress and ET_KeyRel.
int key;
};
};
//---
// Event management.
//---
/*
event_push()
Queues a user-defined event, allowing it to be retrieved by getevent()
or pollevent() later. Most often you will not need to use this, as
system events are automatically queued. Pushing ET_None events is not
allowed.
Returns non-zero on error.
*/
int event_push(struct Event event);
/*
getevent()
Returns the next event. If no one is available, waits for something to
happen. This function uses low-level sleep and should be preferred to
active waiting using loops.
*/
struct Event getevent(void);
/*
pollevent()
Returns the next event. If no one is available, returns an event whose
type is ET_None. This function always returns immediately.
*/
struct Event pollevent(void);
#endif // _EVENTS_H