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Début de débbugage de npc_pathfind
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parent
e7ada9d3da
commit
6de033d259
1 changed files with 25 additions and 19 deletions
44
src/npc.c
44
src/npc.c
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@ -33,6 +33,8 @@ float length( float x, float y )
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int npc_clear_path(NPC *npc)
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{
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npc->currentPoint = 0;
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npc->hasPath = 1;
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npc->path_length = 0;
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free(npc->xpath);
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free(npc->ypath);
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@ -46,11 +48,12 @@ int npc_clear_path(NPC *npc)
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int npc_append_path(uint16_t x, uint16_t y, NPC *npc)
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{
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npc->path_length++;
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realloc(npc->xpath, npc->path_length);
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realloc(npc->ypath, npc->path_length);
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npc->xpath = realloc(npc->xpath, npc->path_length);
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npc->ypath = realloc(npc->ypath, npc->path_length);
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if(npc->xpath == NULL || npc->ypath == NULL) return 1;
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npc->xpath[npc->path_length-1] = x;
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npc->ypath[npc->path_length-1] = y;
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npc->xpath[npc->path_length-1] = x - npc->x;
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npc->ypath[npc->path_length-1] = y - npc->y;
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return 0;
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}
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void as_clean(uint8_t *visited, uint8_t *gscore, uint8_t *fscore)
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@ -60,7 +63,7 @@ void as_clean(uint8_t *visited, uint8_t *gscore, uint8_t *fscore)
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free(fscore);
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}
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int as_reconstruct_path(uint16_t *came_from, int w, int h, uint16_t spos,
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int as_reconstruct_path(int16_t *came_from, int w, int h, uint16_t spos,
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uint16_t dest, NPC *npc)
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{
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if(npc_clear_path(npc)) return 1;
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@ -89,7 +92,7 @@ int as_reconstruct_path(uint16_t *came_from, int w, int h, uint16_t spos,
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//Returns non zero error code on failure
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//Custom a* implemetation
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//(Very much unfinished for now)
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//(doesn't work yet)
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int npc_pathfind(int dest_x, int dest_y, Map *full_map, NPC *npc)
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{
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int i, j;
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@ -112,14 +115,13 @@ int npc_pathfind(int dest_x, int dest_y, Map *full_map, NPC *npc)
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for(i=0; i<w*h; i++) came_from[i] = -1;
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uint8_t *gscore = malloc(w*h);
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for(i=0; i<w*h; i++) fscore[i] = 255;
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for(i=0; i<w*h; i++) gscore[i] = 255;
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gscore[spos] = 0;
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uint8_t *fscore = malloc(w*h);
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for(i=0; i<w*h; i++) fscore[i] = 255;
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fscore[spos] = 0;
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int tpos = spos;
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uint8_t bscore;
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int bx = x;
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int by = y;
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@ -148,21 +150,25 @@ int npc_pathfind(int dest_x, int dest_y, Map *full_map, NPC *npc)
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for(i = bx-1; i < bx+1; i++)
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{
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for(j = by-1; j < by+1; j++)
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if(i > w || i < 0) continue;
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for(j = by-1; j < by+1; j++)
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{
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if(j > h || j < 0) continue;
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if(map[j*w+i]) continue;
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att_score = gscore[by*w+bx] + length(bx-i, by-j);
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if(att_score < gscore[j*w+i])
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{
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if(map[j*w+i]) continue;
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att_score = gscore[by*w+bx] + lenght(bx-i, by-j);
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if(att_score < gscore[j*w+i])
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{
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came_from[j*w+i] = by*w+bx;
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gscore[j*w+i] = att_score;
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fscore[j*w+i] = att_score + lenght(i-dest_x, j-dest_y);
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if(visited[j*w+i]) visited[j*w+i] = 0;
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}
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came_from[j*w+i] = by*w+bx;
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gscore[j*w+i] = att_score;
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fscore[j*w+i] = att_score + length(i-dest_x, j-dest_y);
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if(visited[j*w+i]) visited[j*w+i] = 0;
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}
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}
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}
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}
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return 1;
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as_clean(visited, gscore, fscore);
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free(came_from);
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return 3;
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}
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//Refactoring to make adding complexity cleaner
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