mirror of
https://git.planet-casio.com/Slyvtt/Collab_RPG.git
synced 2024-12-29 13:03:43 +01:00
corrected a bug on CG that make impossible to reach certain position on screen + added some non walkable tiles on map
This commit is contained in:
parent
c7008cc4d1
commit
6ec5895acc
2 changed files with 13 additions and 13 deletions
|
@ -1,5 +1,5 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.8" tiledversion="1.8.0" orientation="orthogonal" renderorder="right-down" width="48" height="24" tilewidth="8" tileheight="8" infinite="0" nextlayerid="5" nextobjectid="1">
|
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="48" height="24" tilewidth="8" tileheight="8" infinite="0" nextlayerid="5" nextobjectid="1">
|
||||||
<editorsettings>
|
<editorsettings>
|
||||||
<export target="level0_walkable.json" format="json"/>
|
<export target="level0_walkable.json" format="json"/>
|
||||||
</editorsettings>
|
</editorsettings>
|
||||||
|
@ -63,26 +63,26 @@
|
||||||
</layer>
|
</layer>
|
||||||
<layer id="3" name="Walkable" width="48" height="24">
|
<layer id="3" name="Walkable" width="48" height="24">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
||||||
410,0,410,410,0,410,0,0,0,0,0,0,0,0,0,0,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,0,410,410,410,410,0,410,410,
|
410,0,410,410,0,410,0,0,410,410,0,0,0,0,0,0,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,0,0,0,410,410,410,410,0,410,410,
|
||||||
410,410,410,410,410,410,410,410,410,410,410,410,0,0,410,410,410,0,0,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,0,410,410,
|
410,410,410,410,410,410,410,410,410,410,410,410,0,0,410,410,410,410,410,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,0,410,410,
|
||||||
410,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,0,410,0,0,0,0,410,410,410,410,410,410,410,0,
|
410,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,0,410,0,0,0,0,410,410,410,410,410,410,410,0,
|
||||||
410,410,410,410,410,0,0,0,410,410,0,0,0,0,410,410,410,0,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,410,0,0,0,0,410,0,0,0,0,410,410,0,
|
410,410,410,410,410,0,0,410,410,410,410,0,0,0,410,410,410,410,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,410,0,0,0,0,410,0,0,0,0,410,410,0,
|
||||||
410,0,0,0,0,0,0,0,0,0,0,0,0,0,411,411,0,0,0,0,0,0,410,0,410,410,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,
|
410,0,0,0,0,0,0,0,0,0,0,0,410,0,411,411,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,
|
||||||
410,0,0,0,0,0,0,0,0,0,0,0,0,0,411,411,0,0,410,0,410,410,410,0,0,0,0,0,0,0,0,410,0,0,0,410,410,410,410,410,410,0,0,0,410,0,0,0,
|
410,0,0,0,0,0,0,0,0,0,0,0,0,0,411,411,0,0,410,0,410,410,410,0,0,0,0,0,0,0,0,410,0,0,0,410,410,410,410,410,410,0,0,0,410,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,0,0,0,0,0,410,410,0,410,0,0,0,410,410,410,410,410,410,0,0,0,410,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,0,410,0,0,0,410,410,410,410,410,410,0,0,0,410,0,0,0,
|
||||||
0,0,0,0,410,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,0,410,0,0,0,0,0,0,0,0,410,410,410,0,410,410,0,0,410,410,0,410,410,410,0,0,0,
|
0,0,0,0,410,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,0,410,0,0,0,0,0,0,0,0,410,410,410,0,410,410,0,0,410,410,0,410,410,410,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,0,0,410,410,0,410,0,0,0,0,0,0,0,0,0,0,0,0,410,0,0,410,
|
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,0,0,0,0,0,410,0,0,0,0,0,0,0,0,0,0,0,0,410,0,0,410,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,410,410,0,0,410,410,0,410,0,0,0,0,410,0,0,410,0,0,0,0,410,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,410,410,0,0,410,410,0,410,0,0,0,0,410,0,0,410,0,0,0,0,410,0,0,0,
|
||||||
0,410,410,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,410,0,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,410,410,0,0,0,
|
0,410,410,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,410,0,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,410,410,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,410,410,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,410,410,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,410,410,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,410,410,0,0,0,
|
||||||
0,0,0,0,0,410,410,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,0,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,410,410,0,0,0,
|
0,0,0,0,0,410,410,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,0,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,410,410,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,0,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,410,410,410,410,410,0,0,0,0,0,0,0,0,410,410,410,410,410,410,0,0,410,410,410,410,0,0,410,410,410,
|
||||||
0,0,0,0,412,412,412,412,412,0,0,410,410,410,410,410,0,0,410,410,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,412,412,412,412,412,0,0,410,410,410,410,410,0,0,410,410,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,
|
||||||
410,410,0,0,412,412,412,412,412,0,0,410,410,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,0,410,0,0,0,0,
|
410,410,0,0,412,412,412,412,412,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,0,0,0,0,0,0,0,410,0,0,0,410,410,0,0,0,0,0,0,410,0,0,0,410,
|
||||||
0,0,0,0,412,412,412,412,412,0,0,410,410,0,0,0,0,0,0,0,0,0,410,410,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,412,412,412,412,412,0,0,410,410,0,0,0,0,0,0,0,0,0,410,410,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,
|
||||||
0,0,0,0,412,412,412,412,412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,
|
0,0,0,0,412,412,412,412,412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,
|
||||||
0,0,0,0,0,0,0,410,0,0,0,410,0,0,0,0,410,0,0,0,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,0,0,0,0,410,410,410,410,
|
0,0,0,0,0,0,0,410,0,0,0,410,0,0,0,0,410,0,0,0,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,0,0,410,410,410,410,410,410,
|
||||||
410,410,0,0,0,0,0,410,410,410,410,410,0,0,0,0,410,410,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,0,0,0,0,0,0,0,0,
|
410,410,0,0,0,0,0,410,410,410,410,410,0,0,0,0,410,410,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,0,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,410,410,410,410,410,0,0,0,0,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,410,410,410,410,410,0,0,0,0,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,410,410,410,410,410,410,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,410,410,410,410,410,0,0,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,410,410,410,410,410,0,0,0,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,410,0,410,410,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
|
|
@ -36,7 +36,7 @@ typedef enum {
|
||||||
/* Struct that define player parameters */
|
/* Struct that define player parameters */
|
||||||
typedef struct {
|
typedef struct {
|
||||||
int x, y; /* The position of the player */
|
int x, y; /* The position of the player */
|
||||||
unsigned char px, py; /* The position of the player on screen */
|
unsigned int px, py; /* The position of the player on screen */
|
||||||
unsigned short int life; /* How many lives the player still has between 0
|
unsigned short int life; /* How many lives the player still has between 0
|
||||||
* and 100. */
|
* and 100. */
|
||||||
char speed; /* The speed of the movement of the player. */
|
char speed; /* The speed of the movement of the player. */
|
||||||
|
|
Loading…
Reference in a new issue