Commit graph

31 commits

Author SHA1 Message Date
mibi88
909e0760c5 Collisions are not sticky anymore and the player can't go trough the blocks but he is shaking when you collide with a wall and is not stopped by the borders of the map. 2023-07-09 13:22:20 +02:00
mibi88
23dde6593c Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00
mibi88
3fdc9fffe6 Merge branch 'master' into master 2023-07-08 18:43:47 +02:00
mibi88
cb452383ad Fixed a little filename error 2023-07-08 18:02:05 +02:00
mibi88
c90a80d5c9 Merge branch 'master' into master 2023-07-08 17:46:18 +02:00
mibi88
a16679bcd6 Fixed a bad file name 2023-07-08 17:45:35 +02:00
mibi88
ec5dcf281d Merge branch 'master' into master 2023-07-08 17:27:08 +02:00
mibi88
227e688243 Mise à jour du tileset avec les dernières corrections de Shadow
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/13
2023-07-08 17:25:54 +02:00
Shadow15510
0050c2ddf8 Update Shadow's master branch 2023-07-08 17:24:17 +02:00
mibi88
f40e07d847 Update mibi88-master 2023-07-08 16:59:48 +02:00
mibi88
a857091f74 Merge branch 'master' into master 2023-07-08 16:58:41 +02:00
mibi88
94b2187ad4 Added some comments. 2023-07-08 16:57:04 +02:00
mibi88
8d316d0d0d Collisions are working :D! I only need to add a framerate limit and add some comments, then everything will be good to merge! 2023-07-08 16:40:25 +02:00
mibi88
908b971317 Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
Shadow15510
47190712d5 Fix the right border of the window 2023-07-08 13:58:35 +02:00
SlyVTT
60c26b8c22 merged Shadow's PR - Brand New B&W Tileset 2023-07-08 13:16:49 +02:00
Sylvain PILLOT
1bfaf75a78 Merge pull request '1-bit tileset' (#10) from Shadow/Collab_RPG:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/10
2023-07-08 12:57:23 +02:00
Shadow15510
b7b602125b Finishing a first proposal of W&B tileset 2023-07-08 11:40:54 +02:00
Shadow15510
70d6dd62b4 Progress of the W&B tileset 2023-07-08 11:14:45 +02:00
SlyVTT
c87580130d added speed parameter for player 2023-07-07 19:26:14 +02:00
SlyVTT
ac9f17bd75 corrected Tileset for CG taht was upscaled with interpolation and was provoking glitches 2023-07-07 18:32:08 +02:00
SlyVTT
f0417bee16 merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
Sylvain PILLOT
78d45a1e78 Merge pull request 'Better map displaying :)' (#7) from mibi88/Collab_RPG-map-displaying:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/7

This is now merged into master.

Thanks Mb88
2023-07-07 17:04:41 +02:00
mibi88
d3f1e55422 The map displaying is now SUPER fast 2023-07-07 14:50:30 +02:00
Shadow15510
2df10f8d62 Begenning of the W&B tileset redesign 2023-07-07 14:33:51 +02:00
mibi88
9818d835be Restructured some stuff, now the map is scrolling :), but some optimizations are needed! 2023-07-07 14:20:13 +02:00
SlyVTT
e6867a37ac Placeholder for GameLogic() loop + some comments in the code 2023-07-06 22:49:29 +02:00
SlyVTT
25bc00e311 added key input + support for USB screenshots/record 2023-07-06 22:02:37 +02:00
SlyVTT
5195cdba49 added B&W vs Grayscale switch 2023-07-06 21:16:07 +02:00
SlyVTT
87ad8b697d Improvement of the map by using white tile where nothing is drawn 2023-07-05 23:39:35 +02:00
SlyVTT
5d868c6089 Very first commit to prepare the template of the project - Tileset Ok + Importation Map + Basic Rendering of map in grayscale 2023-07-05 23:22:15 +02:00