Collab_RPG/src
2024-08-03 16:02:01 +02:00
..
animation.c Fix warnings and clang-format 2024-08-01 17:48:10 +02:00
animation.h Cleanup + bug fix + assets for fx 2024-08-01 17:57:15 +02:00
config.h Cleaner inventory rendering 2024-08-02 12:59:10 +02:00
dialogs.c Small improvement 2024-07-29 21:08:55 +02:00
dialogs.h Using doxygen 2024-08-03 16:02:01 +02:00
events.c Starting to add the inventory. 2024-08-01 19:08:47 +02:00
events.h Using doxygen 2024-08-03 16:02:01 +02:00
game.c Ran clang-format 2024-08-02 18:29:56 +02:00
game.h Using doxygen 2024-08-03 16:02:01 +02:00
inventory.c Ran clang-format 2024-08-02 18:29:56 +02:00
inventory.h Inventory management. 2024-08-02 18:29:27 +02:00
main.c Started inventory rendering. 2024-08-01 23:09:04 +02:00
map.c Fix warnings and clang-format 2024-08-01 17:48:10 +02:00
map.h Using doxygen 2024-08-03 16:02:01 +02:00
mapdata.h Better .clang-format (maybe I added some useless things: I don't know what the LLVM style sets the settings to) 2024-07-29 21:04:23 +02:00
memory.c Using clang-format 2024-07-29 11:36:11 +02:00
memory.h Using doxygen 2024-08-03 16:02:01 +02:00
npc.c npc : Fix NPC_STACK_SIZE qui était trop gros pour fx 2024-08-01 18:34:36 +02:00
npc.h Cleaner enums with clang-format. 2024-08-01 19:14:29 +02:00
player.c Fix warnings and clang-format 2024-08-01 17:48:10 +02:00
player.h Using doxygen 2024-08-03 16:02:01 +02:00