Collab_RPG/src
2023-07-13 23:49:07 +02:00
..
config.h added transparency to all mode + working dialogs on all plateforms and for all colorsets (thanks Lephe) 2023-07-13 22:23:31 +02:00
dialogs.c Fixed the code to work with Sly's changes 2023-07-13 23:49:07 +02:00
dialogs.h Start of the interactive dialogs code 2023-07-13 12:06:48 +02:00
game.c split map into Background and Foreground layers + added transparency for foreground layer (CG only at present) + split rendering layer by layer 2023-07-10 19:35:22 +02:00
game.h Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00
main.c added transparency to all mode + working dialogs on all plateforms and for all colorsets (thanks Lephe) 2023-07-13 22:23:31 +02:00
map.c Dialogs management should work, had not the time to test it yet. 2023-07-11 11:23:27 +02:00
map.h Dialogs management should work, had not the time to test it yet. 2023-07-11 11:23:27 +02:00
mapdata.h Restructured some stuff, now the map is scrolling :), but some optimizations are needed! 2023-07-07 14:20:13 +02:00
mapstruct.h Collisions are now entirely working, started implementing dialogs (I know currently it is only an animation and a little message that it is not implemented). 2023-07-09 22:02:59 +02:00
memory.c Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
memory.h Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
player.c Collisions are now entirely working, started implementing dialogs (I know currently it is only an animation and a little message that it is not implemented). 2023-07-09 22:02:59 +02:00
player.h corrected a bug on CG that make impossible to reach certain position on screen + added some non walkable tiles on map 2023-07-10 13:11:35 +02:00