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48 lines
715 B
C
48 lines
715 B
C
// Voir README.md pour license précise, par Fcalva 2023-2024 et est sous GPLv3
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// See README.md for the exact licensing, by ...
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#ifndef game__h
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#define game__h
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#include "utils.h"
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#include "map.h"
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typedef struct {
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V2d pos;
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V2d dir;
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V2d plane;
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} RcActor;
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typedef struct {
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uint8_t exit;
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} RcFlags;
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typedef struct {
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RcActor player;
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int logic_time;
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uint8_t *current_map;
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RcFlags flags;
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} RcGame;
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typedef int (RcLogicFunc)(RcGame *);
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//Returns non-zero on failure (likely max hook count was reached)
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int add_logic_hook(RcLogicFunc *func);
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//Retruns non-zero on failure
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int remove_logic_hook(RcLogicFunc *func);
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void clear_logic_hooks();
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void do_logic(RcGame *game, int delta);
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#endif
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