2019-06-29 23:24:50 +02:00
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# fxSDK
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2021-01-25 21:28:57 +01:00
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The fxSDK is a development kit for CASIO graphing calculators in the fx-9860G
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and fx-CG 50 families. It provides command-line helper tools and build systems
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for add-ins and libraries, and is commonly used to develop add-ins running the
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2019-08-04 14:03:50 +02:00
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[gint kernel](/Lephenixnoir/gint).
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2019-06-29 23:24:50 +02:00
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2021-01-25 21:28:57 +01:00
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The fxSDK is free software; you may use it for any purpose, share it, modify
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modify it and share your changes. No credit required, but please let me know!
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2019-06-29 23:24:50 +02:00
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The fxSDK is compatible with Linux and has been successfully built on Mac OS.
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If there are compatibility issues, I am willing to try and port stuff to your
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favorite operating system. Windows users have good support with WSL.
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2019-06-29 23:24:50 +02:00
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2021-01-25 21:28:57 +01:00
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## Basic install and use
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2021-01-25 21:28:57 +01:00
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The simplest way to install the fxSDK is to use
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[GiteaPC](/Lephenixnoir/GiteaPC), an automation tool that builds and installs
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repositories from Planète Casio's Gitea forge.
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```bash
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% giteapc install Lephenixnoir/fxsdk
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```
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The fxSDK depends on the [`sh-elf-gcc` compiler](/Lephenixnoir/sh-elf-gcc) so
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GiteaPC might build it too as a dependency. You will also need the PIL library
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for Python, as well as libusb and optionally UDisks2 for fxlink. Use the
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GiteaPC configuration `:noudisks2` to disable UDisks2-based features.
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```bash
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# On Debian, Ubuntu, WSL and the like:
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% sudo apt install python3-pil libusb-dev # (Optionally) udisks2
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# On Arch Linux, Manjaro and the like:
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% sudo pacman -S python-pillow libusb # (Optionally) udisks2
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```
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Use the `fxsdk` command to manage projects. You can create an empty add-in
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project with `fxsdk new` and a name for a new folder:
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```bash
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% fxsdk new MyAddin
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```
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From that folder, you can build the add-in with the build commands:
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```bash
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# Build the add-in for fx-9860G (.g1a):
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% fxsdk build-fx
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# Build the add-in for fx-CG 50 (.g3a):
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% fxsdk build-cg
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```
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## Tools in the fxSDK
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A tool called *fxos* used to live here and has now moved to [its own
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2020-02-19 23:30:39 +01:00
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repository](/Lephenixnoir/fxos).
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**Project management** with `fxsdk`
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`fxsdk` lets you set up projects almost instantly with a default folder
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structure and a build system for both fx-9860G and fx-CG 50. The default build
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system is CMake since version 2.3, and a bare-bones Makefile is also supported.
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`fxsdk` only writes files at project creation time, so you keep control over
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your build system and configuration - it just helps you get started faster.
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Summary of commands (`fxsdk --help` for details):
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* `fxsdk new`: Create a new project
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* `fxsdk build/build-fx/build-cg`: Configure and compile add-ins and libraries
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* `fxsdk send/send-fx/send-cg`: Install files to the calculator (WIP)
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2022-03-20 20:45:51 +01:00
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**G1A/G3A file generation** with `fxgxa`
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`fxgxa` is a versatile g1a/g3a file editor that creates, edits and dumps the
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header of fx-9860G add-ins files. It is used to build g1a/g3a files out of a
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binary program.
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2022-03-20 20:45:51 +01:00
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It supports PNG icons of any formats, checking the validity and checksums of
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the header, repairing broken headers and dumping both the application data and
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icons.
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`fxgxa` is called automatically by the build system in your add-in, so you
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don't need to worry about it, but here are the main commands:
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* `fxgxa --g1a|--g3a`: Generate g1a/g3a files
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* `fxgxa -e`: Edit g1a/g3a files
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* `fxgxa -d`: Dump metadata, checksum, and icon
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* `fxgxa -r`: Repair control bytes and checksums for broken files
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* `fxgxa -x`: Extract icons into PNG files
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`fxgxa` has an alias, `fxg1a`, for compatibility with fxSDK up to 2.7.0 for
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which there was no g3a file editor in the fxSDK.
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2022-03-20 13:34:08 +01:00
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**Asset conversion** with `fxconv`
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`fxconv` is a programmable asset converter that converts images, fonts and
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other common asset types into data structures usable directly in add-ins. The
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built-in formats include gint images and fonts, [libimg](/Lephenixnoir/libimg)
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images, and binary blobs.
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Projects can extend the support to custom types for maps, dialogs, GUI
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descriptions, or other application-specific assets. Extensions to `fxconv` are
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implemented in Python within the project.
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`fxconv` can be used directly on the command-line but normally you specify
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parameters in `fxconv-metadata.txt` and let the build system do the magic.
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2021-04-27 15:42:36 +02:00
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**USB communication** with `fxlink`
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`fxlink` is a USB communication tool that can be used to send files to
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calculators as well as to communicate with gint's USB driver from an add-in.
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Currently, the tool is a work-in-progress, and most of the work has been spent
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in properly detecting, characterizing and filtering connected calculators.
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The main backend is libusb. With libusb, `fxlink` can detect CASIO calculators
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connected through USB and has a test mode used to prototype interactions with
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gint.
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`fxlink` also supports a UDisks2 backend for systems that have UDisks2; with
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this backend, `fxlink` can detect Mass Storage calculators (essentially the
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fx-CG series and the G-III series) connected through USB, mount them without
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root access, and transfer some files all from the command-line.
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## Manual build instructions
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The fxSDK is platform-agnostic; a single install will cover any target
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2019-07-03 19:49:48 +02:00
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platforms. Here are the dependencies:
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* CMake
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* libpng ≥ 1.6
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* Python ≥ 3.7 (might work in 3.6)
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* The Pillow library for Python 3
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* libusb 1.0
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* The UDisks2 library, unless disabled
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First configure; usual options are:
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* `-DCMAKE_INSTALL_PREFIX` to change the install folder;
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* `-DFXLINK_DISABLE_UDISKS2=1` to disable UDisks2 support in `fxlink`.
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```sh
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% cmake -B build
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```
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Then make and install as usual.
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```sh
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% make -C build
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% make -C build install
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```
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If you selected an install folder for which you don't have write access (which
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apparently includes the default folder on Mac OS), you will need `sudo` to
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install.
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