Commit graph

47 commits

Author SHA1 Message Date
mibi88
48f1f44b5b Converting portals. Not tested yet. 2024-07-31 21:57:37 +02:00
mibi88
0e46c490ae Restore everything... 2024-07-31 20:10:45 +02:00
mibi88
f6ac4963b8 Fixed 1b version, using fxg3a for the 1bpp and 2bpp modes on cg 2024-07-27 18:44:29 +02:00
mibi88
3f38bf4ac2 Very simple player selection 2024-07-27 17:38:58 +02:00
mibi88
8ef79972c8 Use the right tiny npc 2024-07-27 17:20:06 +02:00
mibi88
09839a707d Better characters 2024-07-27 16:51:47 +02:00
mibi88
1daba61188 NPC face property 2024-07-26 17:01:51 +02:00
mibi88
5a5fe87490 Better graphics :) 2024-07-25 17:03:34 +02:00
mibi88
2547f82238 Bug fixes 2024-07-25 13:20:56 +02:00
mibi88
12eba00f62 Merge branch 'dev' of git.planet-casio.com:Slyvtt/Collab_RPG into events 2024-07-24 15:38:06 +02:00
mibi88
7a34fefad5 Started adding support for events. 2024-07-20 16:53:13 +02:00
Sylvain PILLOT
66a24edb44 added target to let build fx9860g_fxascg 2024-03-26 21:19:52 +01:00
SlyVTT
53663f61ec added NPCs movement along paths + adjusted interraction system to work with moving positions 2023-08-26 17:13:05 +02:00
SlyVTT
126bd87d6e corrected some dialogs with special accentued characters and two question that were too long for fx version 2023-08-23 21:30:54 +02:00
SlyVTT
d81616ad38 separated dialogs into 1 file per map with link in tmx + created dialog sequence/kinkage system + adjusted all maps data accordingly 2023-08-22 10:39:37 +02:00
SlyVTT
35e173f838 first attempt of external dialogs with level0.tmx only - currently buggy - not compiling 2023-08-21 21:35:49 +02:00
SlyVTT
8639a3feed added representation of NPCs + finalized path importation for NPCs - data alignement issue to be solved 2023-08-19 14:18:41 +02:00
SlyVTT
196cbb97ae tuned a bit dialogs (validate with SHIFT) + start working on NPCs path 2023-08-19 11:16:51 +02:00
SlyVTT
4786d3cddc major refactoring of folders structure + added new icons for each version of the game 2023-08-17 18:43:55 +02:00
SlyVTT
9d8464e0d5 added items on all maps - one bug to be corrected with coodinates 2023-08-16 23:12:16 +02:00
SlyVTT
47b8bfa25a implementing the basis of player action 2023-08-16 19:25:24 +02:00
SlyVTT
c5975889bc Added importation of ExtraData from ObjectLayer in Tiled TMX files 2023-08-16 17:34:45 +02:00
SlyVTT
df33d2f090 added a new 1bit (N&B) target for CG to test the maps in the emulator 2023-08-15 12:55:06 +02:00
SlyVTT
d84fd7f886 Cleaned CMakeLists.txt 2023-08-08 09:52:34 +02:00
SlyVTT
53b0ddf750 converter.py correctly reads and treat maps in world file (importation into data structure in C files not fully working yet 2023-08-08 09:46:07 +02:00
SlyVTT
7d04e62848 corrected maps + start implementing world with multiple maps 2023-08-03 21:55:51 +02:00
mibi88
6ccd93843d Fixed the code to work with Sly's changes 2023-07-13 23:49:07 +02:00
SlyVTT
04f0a75472 added transparency to all mode + working dialogs on all plateforms and for all colorsets (thanks Lephe) 2023-07-13 22:23:31 +02:00
SlyVTT
5f55b46bad added custom font support for both plateform + created a dummy font + corrected dialog text line spacing 2023-07-10 20:55:27 +02:00
SlyVTT
17758d07f0 All tilesets converted to add transparency on foreground layer tiles 2023-07-10 20:22:54 +02:00
mibi88
474aa17573 Collisions are now entirely working, started implementing dialogs (I know currently it is only an animation and a little message that it is not implemented). 2023-07-09 22:02:59 +02:00
mibi88
50d32811a0 Fixed CMakeLists.txt to be able to choose between the color and the 2b tileset on the CG 2023-07-09 12:39:08 +02:00
8783e0e796 Tileset couleur 2023-07-09 10:30:27 +02:00
SlyVTT
8258bc7bb8 corrected tile issue with full map 2023-07-08 22:48:46 +02:00
mibi88
23dde6593c Improved collisions and CG port. Still need to make the collisions less sticky. 2023-07-08 20:07:34 +02:00
mibi88
3fdc9fffe6 Merge branch 'master' into master 2023-07-08 18:43:47 +02:00
mibi88
cb452383ad Fixed a little filename error 2023-07-08 18:02:05 +02:00
mibi88
c90a80d5c9 Merge branch 'master' into master 2023-07-08 17:46:18 +02:00
mibi88
a16679bcd6 Fixed a bad file name 2023-07-08 17:45:35 +02:00
mibi88
a857091f74 Merge branch 'master' into master 2023-07-08 16:58:41 +02:00
mibi88
908b971317 Restructured a lot of things. Collisions are not working properly but I'll fix that 2023-07-08 15:55:06 +02:00
SlyVTT
60c26b8c22 merged Shadow's PR - Brand New B&W Tileset 2023-07-08 13:16:49 +02:00
SlyVTT
f0417bee16 merged MiBi88's work on map movement and rendering + FCalva's work on adding a target for fxCG50 2023-07-07 18:22:39 +02:00
mibi88
9818d835be Restructured some stuff, now the map is scrolling :), but some optimizations are needed! 2023-07-07 14:20:13 +02:00
SlyVTT
25bc00e311 added key input + support for USB screenshots/record 2023-07-06 22:02:37 +02:00
SlyVTT
5195cdba49 added B&W vs Grayscale switch 2023-07-06 21:16:07 +02:00
SlyVTT
5d868c6089 Very first commit to prepare the template of the project - Tileset Ok + Importation Map + Basic Rendering of map in grayscale 2023-07-05 23:22:15 +02:00