Commit graph

121 commits

Author SHA1 Message Date
Fcalva
f55b3b8fbf Merge pull request 'MaJ2 : Le retour' (#3) from Slyvtt/Collab_RPG:master into master
Reviewed-on: https://gitea.planet-casio.com/Fcalva/Collab_RPG_Fcalva/pulls/3
2023-08-18 12:44:31 +02:00
SlyVTT
8f5eb159a1 forgot EGA64 tileset in the previous commit 2023-08-18 12:41:22 +02:00
SlyVTT
6040652f92 converted CG images into P8 so save some (few) Kb on ROM 2023-08-18 12:31:03 +02:00
Fcalva
5775488575 Merge pull request 'Nouveaux icones EGA64 pour CG' (#31) from Fcalva/Collab_RPG_Fcalva:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/31
2023-08-17 22:37:39 +02:00
fccac648e4 Amélioration + conversion EGA64 des icones 2023-08-17 22:34:04 +02:00
Fcalva
4193026e25 Merge pull request 'MaJ' (#2) from Slyvtt/Collab_RPG:master into master
Reviewed-on: https://gitea.planet-casio.com/Fcalva/Collab_RPG_Fcalva/pulls/2
2023-08-17 19:47:41 +02:00
SlyVTT
4786d3cddc major refactoring of folders structure + added new icons for each version of the game 2023-08-17 18:43:55 +02:00
Fcalva
9f9c782c79 Merge pull request 'Ajout de ma fiche de sprites' (#30) from Fcalva/Collab_RPG_Fcalva:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/30
2023-08-17 14:30:13 +02:00
6b4d143910 Ajout de mes sprites 2b version fx et cg 2023-08-17 10:49:06 +02:00
Fcalva
e394b69196 Merge pull request 'MaJ de la fork' (#1) from Slyvtt/Collab_RPG:master into master
Reviewed-on: https://gitea.planet-casio.com/Fcalva/Collab_RPG_Fcalva/pulls/1
2023-08-17 10:15:14 +02:00
SlyVTT
ad525b8693 Corrected bug regarding interactions with items in maps - used local coordinates instead of world coordinates :( 2023-08-17 07:11:52 +02:00
SlyVTT
9d8464e0d5 added items on all maps - one bug to be corrected with coodinates 2023-08-16 23:12:16 +02:00
SlyVTT
a5328d0be6 Added support for Player actions and interaction with the items within the map 2023-08-16 19:36:31 +02:00
SlyVTT
47b8bfa25a implementing the basis of player action 2023-08-16 19:25:24 +02:00
SlyVTT
c5975889bc Added importation of ExtraData from ObjectLayer in Tiled TMX files 2023-08-16 17:34:45 +02:00
SlyVTT
6075e47ba8 try to import Extra Data from world and maps 2023-08-15 16:50:51 +02:00
SlyVTT
df33d2f090 added a new 1bit (N&B) target for CG to test the maps in the emulator 2023-08-15 12:55:06 +02:00
SlyVTT
217221cd6c added a verification on walkability of the target tile on next map 2023-08-14 21:15:38 +02:00
SlyVTT
f895171e40 Merge branch 'dev' 2023-08-14 20:49:01 +02:00
SlyVTT
cb24bee3f8 implementation of map change during gameplay by crossing map borders 2023-08-14 20:46:51 +02:00
SlyVTT
272d60b0aa preparing stuff for map change when reaching borders during gameplay 2023-08-14 18:40:36 +02:00
mibi88
bbb415df15 Merge pull request 'Fixed a bug when displaying 3 choices.' (#28) from mibi88/Collab_RPG-affichage-dialogues:master into master
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/28
2023-08-11 12:31:16 +02:00
mibi88
d4fc8db489 Fixed a bug when displaying 3 choices. 2023-08-11 12:23:07 +02:00
SlyVTT
e012e5a428 A loooooooot of refactoring to make the function calls easier and more consistant 2023-08-11 08:54:04 +02:00
SlyVTT
1bf630dfcb refactor structures to pack everything in typedef struct Game 2023-08-11 08:04:17 +02:00
Lephenixnoir
fe2492b7de
fix buggy access to converted map 2023-08-10 18:33:17 +02:00
SlyVTT
16a198bc64 try to find the source of the bug (need to get map data correctly filled) in map with converter.py 2023-08-10 16:22:31 +02:00
SlyVTT
d84fd7f886 Cleaned CMakeLists.txt 2023-08-08 09:52:34 +02:00
SlyVTT
53b0ddf750 converter.py correctly reads and treat maps in world file (importation into data structure in C files not fully working yet 2023-08-08 09:46:07 +02:00
SlyVTT
7d04e62848 corrected maps + start implementing world with multiple maps 2023-08-03 21:55:51 +02:00
SlyVTT
f805cf7b16 added map level3.tmx 2023-08-03 08:11:39 +02:00
SlyVTT
5e0612f7ec corrected maps level1.tmx and level2.tmx to get correct split per layer 2023-08-02 19:37:29 +02:00
SlyVTT
d3684acaed clean mapstruct.h from useless structures 2023-08-01 22:39:21 +02:00
SlyVTT
e0e4140c9b Made map importation from tmx a bit cleaner + map structure slightly lighter 2023-08-01 22:26:59 +02:00
mibi88
5a1ba659a7 Added some line jumps & some improvements 2023-07-20 13:34:13 +02:00
mibi88
dd39c30be9 Mise à jour de 'README.md' 2023-07-20 13:32:37 +02:00
mibi88
6f4ff02f51 I'll merge that, if newline support and/or support for words that don't fit in the screen is needed, I'll make another PR.
Reviewed-on: https://gitea.planet-casio.com/Slyvtt/Collab_RPG/pulls/25
2023-07-20 13:26:28 +02:00
mibi88
ea9244ca61 Finished adding comments to the dialogs code. 2023-07-20 13:11:36 +02:00
mibi88
6acb9ab93b Fixed the last graphical issue. 2023-07-20 11:27:19 +02:00
mibi88
d1e32de9c5 Started adding comments. Still have this weird bug on the mono calculator 2023-07-19 23:11:00 +02:00
mibi88
c82a9fc5da Fixed some graphical issues, only one is still there on mono 2023-07-19 20:53:14 +02:00
mibi88
65ed14fc37 Everything is working now. 2023-07-19 20:06:28 +02:00
mibi88
aafa52f4ae Changed showtext_opt to redraw the screen on the animation at the end of an interaction, like Lephé recommended it. 2023-07-19 17:43:02 +02:00
mibi88
afc2623ad0 Fixed a little bug, animation working on th CG50 (thanks Sly) 2023-07-19 16:57:40 +02:00
mibi88
5c02111ac2 Still trying to fix my image_t problems ... 2023-07-19 00:17:38 +02:00
mibi88
ea66f50f44 Everything is now working, except the animation after choosing. 2023-07-18 21:08:12 +02:00
mibi88
acb859eaa8 Already did some fixes, trying to improve animations. 2023-07-18 19:47:47 +02:00
mibi88
f71121a79e Added interactive dialogs, but they are not working properly yet. 2023-07-15 19:26:32 +02:00
mibi88
e53c3d612d Merge branch 'master' of gitea.planet-casio.com:Slyvtt/Collab_RPG 2023-07-15 11:43:34 +02:00
mibi88
1a6ed047ea Managing interactive dialogs. Nothing tested yet. 2023-07-15 11:43:24 +02:00