Commit graph

111 commits

Author SHA1 Message Date
mibi88
2ca939430d Better .clang-format (maybe I added some useless things: I don't know what the LLVM style sets the settings to) 2024-07-29 21:04:23 +02:00
mibi88
dafe7032f3 Using clang-format 2024-07-29 11:36:11 +02:00
mibi88
3f38bf4ac2 Very simple player selection 2024-07-27 17:38:58 +02:00
mibi88
8ef79972c8 Use the right tiny npc 2024-07-27 17:20:06 +02:00
mibi88
04480f2c2c Merge branch 'dev' of git.planet-casio.com:Slyvtt/Collab_RPG into npc 2024-07-27 15:31:11 +02:00
attilavs2
21a5659d58 Continue working on pathfinding 2024-07-27 14:02:04 +02:00
mibi88
1daba61188 NPC face property 2024-07-26 17:01:51 +02:00
mibi88
f91fd572ac Bug fix 2024-07-25 17:20:52 +02:00
mibi88
2547f82238 Bug fixes 2024-07-25 13:20:56 +02:00
mibi88
25ea360713 Refactoring 2024-07-25 13:07:19 +02:00
mibi88
f6d142c920 Started refactoring. 2024-07-24 21:43:21 +02:00
mibi88
c755be82dd Remove useless warnings. 2024-07-24 19:00:30 +02:00
mibi88
83200852d9 Bug fix! 2024-07-24 18:56:53 +02:00
mibi88
12eba00f62 Merge branch 'dev' of git.planet-casio.com:Slyvtt/Collab_RPG into events 2024-07-24 15:38:06 +02:00
attilavs2
52da4be1af npc : correction de warnings 2024-07-23 18:17:02 +02:00
attilavs2
49303ba6ad npc : ajout des déclarations des nouvelles fonctions, typo 2024-07-23 18:06:42 +02:00
attilavs2
b5a5ae2a5a Fix : Fuite de mémoire 2024-07-23 17:57:22 +02:00
attilavs2
c0d0c23ef9 npc_pathfind complété*
*Testé avec un nombre limité de cas
2024-07-23 17:54:22 +02:00
attilavs2
6de033d259 Début de débbugage de npc_pathfind 2024-07-21 12:26:41 +02:00
attilavs2
e7ada9d3da Pathfinding NPC complet (a tester) 2024-07-21 11:50:12 +02:00
attilavs2
96f413eb14 Début de pathfinding pour les NPCs 2024-07-21 02:42:50 +02:00
mibi88
15570a8d91 Fully working dialogs 2024-07-20 17:44:44 +02:00
mibi88
7a34fefad5 Started adding support for events. 2024-07-20 16:53:13 +02:00
Sylvain PILLOT
6b333303ec Added FXG3A build targets with dully corrected code [dev] 2024-03-27 10:44:15 +01:00
SlyVTT
f6b8b792fd finished solving all the last warmings (unused parameters) to make the situation clear 2023-10-01 10:42:04 +02:00
1b00ef67d8 Suppresion de warnings 2023-09-30 15:18:57 +02:00
SlyVTT
53663f61ec added NPCs movement along paths + adjusted interraction system to work with moving positions 2023-08-26 17:13:05 +02:00
SlyVTT
fd182b5f3c Some minor tuning on dialogs sequence + remove/adjust DEBUGMODE infos 2023-08-22 10:48:01 +02:00
SlyVTT
d81616ad38 separated dialogs into 1 file per map with link in tmx + created dialog sequence/kinkage system + adjusted all maps data accordingly 2023-08-22 10:39:37 +02:00
SlyVTT
4a81853505 Ok, bugs are fixed - need now to implement dialog sequence and automatic story mode 2023-08-21 22:53:33 +02:00
SlyVTT
35e173f838 first attempt of external dialogs with level0.tmx only - currently buggy - not compiling 2023-08-21 21:35:49 +02:00
SlyVTT
9c38862507 corrected a little bug in path (forgot to take the last point of the track + edited a bit maps for aesthetic reasons :D 2023-08-21 14:05:22 +02:00
SlyVTT
4dec9677ff adjusted some images to get correct upscaling on CG versions 2023-08-20 11:02:00 +02:00
SlyVTT
db2880dc8f Fixed NPCs path alignement and importation (thanks Lephé) 2023-08-20 10:29:10 +02:00
SlyVTT
8a7a09d960 Merge remote-tracking branch 'origin/converter-fix' into dev 2023-08-20 10:22:48 +02:00
Lephenixnoir
4eac46ee71
fix alignment of NPC xdata/ydata with fxconv workaround
fxconv.ptr() should have an alignment parameter
2023-08-19 23:42:48 +02:00
e6a677a392 avancées de debug 2023-08-19 15:53:31 +02:00
5b74a5e4b9 Solved TLB miss by changing bytes() to bytes("", "UTF-16") 2023-08-19 15:34:26 +02:00
SlyVTT
8639a3feed added representation of NPCs + finalized path importation for NPCs - data alignement issue to be solved 2023-08-19 14:18:41 +02:00
SlyVTT
196cbb97ae tuned a bit dialogs (validate with SHIFT) + start working on NPCs path 2023-08-19 11:16:51 +02:00
SlyVTT
f56b6432f2 interaction with items of the map (NPC, INFO, SIGNS, ...) 2023-08-18 20:56:44 +02:00
mibi88
f03281507c Fixed a little displaying error in the dialog code 2023-08-18 15:41:19 +02:00
SlyVTT
6040652f92 converted CG images into P8 so save some (few) Kb on ROM 2023-08-18 12:31:03 +02:00
SlyVTT
ad525b8693 Corrected bug regarding interactions with items in maps - used local coordinates instead of world coordinates :( 2023-08-17 07:11:52 +02:00
SlyVTT
9d8464e0d5 added items on all maps - one bug to be corrected with coodinates 2023-08-16 23:12:16 +02:00
SlyVTT
a5328d0be6 Added support for Player actions and interaction with the items within the map 2023-08-16 19:36:31 +02:00
SlyVTT
47b8bfa25a implementing the basis of player action 2023-08-16 19:25:24 +02:00
SlyVTT
c5975889bc Added importation of ExtraData from ObjectLayer in Tiled TMX files 2023-08-16 17:34:45 +02:00
SlyVTT
6075e47ba8 try to import Extra Data from world and maps 2023-08-15 16:50:51 +02:00
SlyVTT
217221cd6c added a verification on walkability of the target tile on next map 2023-08-14 21:15:38 +02:00